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Докладване на проблем с превода
There are events in game that force authority shifts or require certain authorities to take effect. And there are some mods that also make use of specific authorities.
The authority technically still exists just not as an authority. I made authority based civics (that I have since converted to empire modifiers) that kept most of if not all the stats of the original authority (albeit tweaked) and included some different effects per authority that way players could have access to a variety of psonized authorities.
My last tests I did on it a few days ago before my eyes made it to hard to work currently seemed to be good. As far as I could tell, everything was applying, changing, operating as it should. But I still have other things I wanna include in the update before I consider it ready.
I am hoping to get the update out sometime next month (eye irritation permitting) And then when 4.0 comes out I'll update a new version of the mod.
I have been working on stuff to make it compatible with a couple other mods that add extra ethics.
After I finish and bug test that I will see about potentially adding something that gives them shields and jump.
I wouldnt likely balance the weapons around being as powerful as those. I try not to balance around other mods because there are just to many of those. If I was to do that then id risk making something too powerful for some people or not fair for others.
I do have some ideas for how I want Psionic weapons to be and have had them since before working on this so I will probably try to incorporate that into it.
This extra ethic addon patch has just been a lot of rework and I've had to take some breaks between the dullness. Maybe if I had a Kofi or Cashapp thing I would be more invested in finish the project or maybe I would be more stressed that the project will break lol
Are Dark Matter weapons a thing in vanilla? I know there are reactors and shields. I rarely ever get any of them.
I do wanna add components. I dont want all the techs to just be modifiers or building unlocks. It is just a lot.
After this addon stuff for the Ethic mods is done I will see about readding shipsets and making some components