Age of Wonders 4

Age of Wonders 4

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Hudson's Armor
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1.100 MB
20 Aug, 2024 @ 9:29am
2 Jan @ 6:18am
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Hudson's Armor

In 1 collection by Hudson
Hudson's Mods for Age of Wonders 4
9 items
Description
NO DLC REQUIRED

• Adds 19 armor colors.
• Maintains all 9 original armor colors, for a total of 28 colors.
• All colors are available to both leader and army.
• All colors affect weapon and shield.
• Includes weight values for random selection.
• Reorganizes original color sorting for a better user experience.
• All colors are specially chosen to respect theming.
• Concise and lightweight.

Additionally, this mod makes two minor changes:
• A red armor color in the base game
that originally did not affect weapon and shield now does.
• There was an armor color in the base game that was
available to leaders but not armies that is now available to both.

Because of the way in which this mod is implemented,
it may not be compatible with color mods by other creators.

Part of a collection of mods that I've made for Age of Wonders 4:
https://steamproxy.com/sharedfiles/filedetails/?id=3402073292
Popular Discussions View All (1)
1
23 Aug, 2024 @ 7:28am
Link to Paradox Mod Plaza? (But also info on SteamCMD alternatives)
The Grim Sleeper
22 Comments
Hudson  [author] 15 Aug @ 10:24am 
I'm glad that your problem has been identified.
I appreciate your interest in my mods.
Nexious 15 Aug @ 10:20am 
I have now figured out which mod was the reason and it was none of yours. Sorry if I seemed accusing of you but thanks anyway for your time.
Hudson  [author] 15 Aug @ 2:01am 
If any of my mods ever break, you'll usually just notice colors becoming white.
Or duplicate colors. But that shouldn't affect models or meshes at all.
Nexious 15 Aug @ 1:56am 
While I'm not sure if it is one of your mods it would be nice to confirm it one way or another.
It's not really breaking things thats already there (the old forms work just fine) its more like the new stuff is (maybe) not compatible.
Hudson  [author] 15 Aug @ 1:42am 
That doesn't sound like anything that any of my mods affect.
I'll investigate the problem you're describing.
But I don't have any interest in fixing what the developers continually break.
Nexious 13 Aug @ 2:24am 
I'm pretty sure this or one of your mods are causing the new Elysian and Ancient forms in the archon dlc to bug out. None of the regular troops have hair and some of the Architect culture units like the Earthbreaker combined with one of the new forms have no head.
Hudson  [author] 6 Jul @ 6:23am 
My mods do not deal with transformations at all.
Your problem could be caused by incompatibility.
Or it could be a mistake in the base game.
There are too many variables to consider.
Hudson  [author] 16 Nov, 2024 @ 12:41am 
I appreciate your feedback and interest in my mods.
Unfortunately, what you're describing is a problem with the base game.
Other similar reports have been made, particularly after the most recent update.
After which, some functionality of my mods has been indirectly modified.
This is not something that I have the ability or authority to remedy.
I hope that whatever the problem is, it will be resolved swiftly and appropriately.
Ruby2Pierz 15 Nov, 2024 @ 7:51pm 
i as well had these crashes when ending those turns about 75ish in great mod otherwise tho
Burning Tradesman 12 Nov, 2024 @ 4:44pm 
While I haven't had much issues in terms of crashing, I do think there might be some issue with the recently added feature of having the option to have race transformations not change the armor color alongside a dialed back angelkin transformation option not being available(IE, no halo and the wings match armor color rather than swapping to the default gold and halo,) granted this is likely just an issue related to UI being updated here and there in tiger update, and it seems fairly functional besides that.