Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Phantagonist's Chinese Dynasty Uniques
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File Size
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383.285 MB
15 Aug, 2024 @ 9:35pm
18 Dec, 2024 @ 6:08am
10 Change Notes ( view )
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Phantagonist's Chinese Dynasty Uniques

In 2 collections by Phantagonist
Phantagonist: Dynasty Project Collection 王朝計劃合集
27 items
Chinese Dynasty Uniques Support 中國王朝特性支援
38 items
Description
32 New Chinese Dynasties!

Overview
Adds 32 new Chinese dynasties with unique abilities, unique units and unique improvements.
  • Chinese leaders no longer use generic (and sometimes anachronistic) abilities. Instead, they receive uniques with respect to their dynasties. No more "Kublai Khan builds the Great Wall"!
  • All official Chinese leaders are supported.
  • A number of Chinese leader MODs are supported. Check our collection and suscribe them.

Details
The extensive list of 32 dynasty unique abilities, unique units and unique improvements can be accessed here[docs.google.com].

Compatibility

Notes
  • The "multiple dynasties under one Civilization" is an essential part of the design, as well as avoiding multiple Chinese leaders to be chosen in random-picks. There is no plan to change the dynasties into separate civilizations, and such suggestion is not entertained.
  • Zheng, King of Qin is not supported as the abilities are infused in the designs of the Qin Dynasty. Instead, Qin Shi Huang (Unifier) is renamed Zheng, King of Qin to represent his conquests towards unification of China.
  • Great Wall (now known as Great Wall of Qin) has its overpowered Culture and Gold nerfed, with new utilities added.
  • The Shang Dynasty ability is inspired by Tomatekh's Civ V Shang Dynasty MOD.
  • The Qing Dynasty ability is inspired by the Banner Armes in Age of Empires III.
  • This MOD does not contain changes to original game Chinese leaders to ensure maximum compatibility. We have planned to make a separate MOD for leader ability rework. Stay tuned!

Reminders
  • There could be minor glitches (that does not affect normal gameplay) in unit animations and strategic view. Fixes are working in progress. UPDATE: Strategic view is fixed.
  • The number of new assets is less than 100, though using multiple asset-heavy MODs might still reach asset limits. To minimize the number of assets and textures, this MOD uses recombined and retextured assets extensively and re-uses historic moments for multiple uniques.
  • When using MODs that grant uniques to the Chinese civilization like Steel and Thunder: Unique Units, those uniques will be available to all Chinese leaders as usual, though adding unique units might have issues in unit movement and upgrading.
  • Due to unidentified technical issues, this MOD is incompatible with Team PVP balanced MOD.

Supports English, Simplified Chinese and Traditional Chinese.
UPDATE: Now supports Japanese version of original Chinese leaders' dynasties. (Qin Dynasty, Yuan Dynasty, Ming Dynasty, Wu Zhou)
Requires Rise & Fall, Gathering Storm, New Frontier Pass and Leader Pass.

Credits
(In alphabetical order)
Many thanks to:
Boom, for providing assets of a palatial building.
c, for providing designs to a number of dynasties.
IthildinX, for importing the wooden stage of Goulan Washe.
JNR, for providing the furnace and bloomery assets.
Leugi, for sharing the assets of City Styles.
Mikecro, for providing assets essential to a number of improvements.
RMinaj, for making the majority of unit and improvement icons.
Zolaar, for providing the pagoda and circular terrace assets.

- And everyone in the Discord channel of Civ VI Modding Helpline, and QQ channels of Chinese modding communities, for providing suggestions and feedback!
85 Comments
Phantagonist  [author] 1 Jan @ 1:38am 
@ yunyueyansi
这个MOD可以与各类追加中国特色区域和建筑的MOD同时启用(包括但不限于第二基建、国子监、福建土楼和中式城墙),但不保证数值平衡。
yunyueyansi 1 Jan @ 12:38am 
感谢大佬们制作的好mod,共同创作者 IthildinX之前 做了一个The Great Wall中式城墙mod,建议大佬们考虑一下加入,看起来就更有中国特色
Phantagonist  [author] 24 Dec, 2024 @ 9:09pm 
@ Miyer耶

1. 王朝不會更替,而是每个领袖拥有固有的王朝特性、单位(明朝例外)和改良设施。请详细阅读工坊的简介。
2. 明朝没有固定的特色单位,而是通过火药解锁的卫所项目随机解锁八种特色单位。请详细阅读明朝王朝特性"日月重明"的描述。
Miyer耶 24 Dec, 2024 @ 8:27pm 
为啥我选择永乐皇帝的时候也没在科技树上看见特色单位,领袖介绍里也没看到
Miyer耶 24 Dec, 2024 @ 7:35pm 
王朝要什么情况才能更替,为什么我用大禹玩到古典了还没有更换特性,列表里不是有三个特性吗?合集里的mod我都打上了
Phantagonist  [author] 18 Dec, 2024 @ 6:09am 
@ Knoblauch_
Thanks for the reminder. I have updated the fixed version.
Knoblauch_ 17 Dec, 2024 @ 7:09pm 
Hi Phantagonist, I've been having loads of fun with this mod and your many Chinese leader mods, so thank you! So many creative ideas beautifully implemented. Just finished a game as Quliang and it worked great. I'm currently playing as Xiaobai, Marquis of Qi and noticed that I keep getting random Eurekas and Inspirations as if from tribal villages, but without actually clearing a tribal village. Then I discovered that the Ming Dynasty ability gives a free Eureka and Inspiration when a city reaches 8 population and I realized that this is happening for me too, even though I am playing as Qi. It may be helpful to note that their is a Ming Dynasty civ as another player in the game I'm currently playing, so I'm not sure if the bug is specifically with Xiaobai, with the Qi Dynasty ability, or if somehow the Ming Dynasty ability is being applied to every player on the map, not just Yongle.
Thanks so much!
Phantagonist  [author] 16 Dec, 2024 @ 4:04am 
关于老秦:本模组只是修改了文本,所以和而不同工人加速依然有效。
关于长城修改类mod:秦长城不是原版超模产出的长城,当然也不会适配任何长城修改类mod

另外,正如工坊页面关于适配性的说明,本MOD能与和而不同同时启用,但不保证数值平衡上与和而不同看齐
wocaobin 16 Dec, 2024 @ 1:26am 
大大您好,经我测试,似乎最近一次更新后本mod会覆盖和而不同对老秦的修改,同时也会导致创意工坊中长城修改类mod失效。
MET7001 12 Dec, 2024 @ 9:27am 
试了下,本MOD跟小学的李自成和张献忠同时启用会报MOD加载失败的错误,停用后者则正常进入...