RimWorld

RimWorld

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Netrve's DeepStorage GUI (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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15 Aug, 2024 @ 1:03pm
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Netrve's DeepStorage GUI (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
921 items
Description

Update of Netrves mod https://steamproxy.com/sharedfiles/filedetails/?id=2169841018



[discord.gg]
[github.com]


Notice
Due to focus on other project and my lack of interest in RimWorld for now, I'm not maintaining my mods for the time being. They are all open source, so feel free to fork them!

Thanks to Owlchemist's awesome work, there is an update for 1.4 out.

Netrve's DeepStorage GUI
A Mod-Mod for LittleWhiteMouse's DeepStorage that overhauls the user interface it offers.

Currently, changes both the Storage Tab and the Right Click Orders menu.

Both come with options for sorting, customizable appearance, and search functionality. Aside from offering some Quality Of Life improvements, I have also paid a lot of attention to optimizing the inner workings as best as I could without compromising compatibility.

Requires LWM DeepStorage.

Mod Support
As long as a mod makes use of DeepStorage's elements and definitions, my menu should take over. This includes Little Storage 1 & 2 for example.

Some mods do however define their own menus or assign a different one than expected. Those would need patches, but should continue to work normally just without my menu.

Incompatibilities
In Vanilla the list of orders when you right click on a thing with a pawn actively selected is called FloatMenu, so to address the issues with that menu for storage units I have to intercept the TryMakeFloatMenu call to reroute that call to my function (if applies).

If other mods did their implementation well, this shouldn't be an issue as I let calls pass through should the target not be covered by my mod. Some do however manipulate it in ways that I can't forsee, so should you run into an issue with no menu showing please post a HugsLib log (Ctrl+F12) into the Feedback topic so I can narrow it down.

Known Issues
- Simply Storage - Refrigeration not using the new UI


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods
12 Comments
Judge Dread 12 Jul @ 2:29pm 
Rather move solely to adaptive, but I keep using this one and old LWM because the storage ui given here is a must have... would be amazing to get something like this for adpative or something of the sort. or adaptives LWN version.
VolatileGlitchAviator 17 Feb @ 8:12pm 
Hey Mlie any chance you could patch in adaptive storage version of lwms? there is one out but i don't think this mod links in with that one.
Vortek Gamer 10 Jan @ 4:30am 
Waffle. there is new mod that is like Z-level but I have not tried it yet. but I bet you already seen it as it is in week 1 pop
Rivulet 26 Aug, 2024 @ 1:35pm 
its fine, your works amazing :3
Mlie  [author] 26 Aug, 2024 @ 11:50am 
@⎝⎠Waffle de Catboy⎝⎠ Its been on the todo-list for a good while now. However, the complexity of it and the amount of overrides of vanilla code is a bit beyond my time and skill. Sorry
Rivulet 26 Aug, 2024 @ 11:43am 
i feel bad for doing this, but ive seen you resurrect so many mods. can you resurrect (Z-Levels Beta)? completely understand if not, ur amazing
4000 pounds of cocaine 23 Aug, 2024 @ 10:55am 
does this give an option to disable the content tab from popping up constantly when clicking on a storage unit? it takes so much space on my screen :(
Tydarius 18 Aug, 2024 @ 3:36pm 
You are my hero
Viper 17 Aug, 2024 @ 4:16pm 
I really hope Mlie is making money somehow from maintaining all these mods... if not, Ludeon Studios has an unpaid invoice...
晓山alreShan 16 Aug, 2024 @ 9:56pm 
bruh, how could I be such brain dead said "have did" :captainclown:, and missed a word:
**[context menu] (when you selecting pawn then