Stellaris
29 oy
!! Ultimate Cosmogenesis Patch
   
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11 Ağu 2024 @ 5:07
25 Eyl 2024 @ 2:56
4 Değişiklik Notu ( görüntüle )
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!! Ultimate Cosmogenesis Patch

Sparble tarafından 2 koleksiyonda
Harmonical Megastructure Experience
12 öğe
Hyperconstructs Submods & Compatibility Mods
5 öğe
Açıklama
The ultimate More Cosmogenesis Endings Patch.

Wanna be able to see the results of both jumping into the Blokkat-Vester and jumping into certain Hyperconstructs or More Primitives Singularities?
Here you go!

This mod makes all Gigastructural Engineering & More, Sparble's Stellar Hyperconstructs, and More Primitives Cosmogenesis Endings work.

This Mod should be below all gameplay mods, meaning
Must be loaded AFTER Gigas & Hyperconstructs/More Primitives.

The loading order should look like this:
Gigastructures -> Hyperconstructs/More Primitives -> Cosmogenesis Patch

There are 21 unique Cosmogenesis endings in Hyperconstructs, 1 in More Primitives, and various more in Gigas which I haven't had time to experience yet (sad). Can you find them all?

Enjoy!
Popüler Tartışmalar Tümünü Görüntüle (1)
0
25 Eyl 2024 @ 3:08
[Spoiler] List of All Cosmogenesis Endings
Sparble
29 Yorum
Sparble  [yaratıcı] 16 Şub @ 2:56 
@Mael yeah, this patch makes mo primitives + gigas endings compatible
Mael 15 Şub @ 23:35 
If I just want to run Gigas and More Primitives, do I need this patch? I don't think more megas is what I need but more cosmogenesis endings sounds cool. Can you help me out?
Sparble  [yaratıcı] 11 Şub @ 11:27 
@PLMMJ thats because I havent updated it since 3.13, but it should work just fine nontheless.
PLMMJ 10 Şub @ 14:33 
The modloader is whining about 3.13 for this one
Sparble  [yaratıcı] 18 Ara 2024 @ 13:14 
@Kazeck thank you! glad you like it :)
Kazeck 18 Ara 2024 @ 10:10 
Thank you so much for this Sparble, I adore your work!
Sparble  [yaratıcı] 8 Kas 2024 @ 15:34 
@DarknessLilly should work fine
DarknessLilly 8 Kas 2024 @ 13:43 
does this work with 3.14 ? or should i wait for this patch to update?
Sparble  [yaratıcı] 30 Eyl 2024 @ 15:01 
@Figaround yes, this mod doesn't work without hyperconstructs or gigas or more primitives, as the latter three add the loc and the other stuff required for the endings. this one only patches their overwrites so they all work together
Figaround 30 Eyl 2024 @ 12:44 
In the mod folder I see only the events folder, is that how it should be?