Stellaris

Stellaris

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!! Ultimate Cosmogenesis Patch
   
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151.041 KB
11 Aug, 2024 @ 5:07am
25 Sep, 2024 @ 2:56am
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!! Ultimate Cosmogenesis Patch

In 2 collections by Sparble
Harmonical Megastructure Experience
12 items
Hyperconstructs Submods & Compatibility Mods
5 items
Description
The ultimate More Cosmogenesis Endings Patch.

Wanna be able to see the results of both jumping into the Blokkat-Vester and jumping into certain Hyperconstructs or More Primitives Singularities?
Here you go!

This mod makes all Gigastructural Engineering & More, Sparble's Stellar Hyperconstructs, and More Primitives Cosmogenesis Endings work.

This Mod should be below all gameplay mods, meaning
Must be loaded AFTER Gigas & Hyperconstructs/More Primitives.

The loading order should look like this:
Gigastructures -> Hyperconstructs/More Primitives -> Cosmogenesis Patch

There are 21 unique Cosmogenesis endings in Hyperconstructs, 1 in More Primitives, and various more in Gigas which I haven't had time to experience yet (sad). Can you find them all?

Enjoy!
Popular Discussions View All (1)
0
25 Sep, 2024 @ 3:08am
[Spoiler] List of All Cosmogenesis Endings
Sparble
29 Comments
Sparble  [author] 16 Feb @ 2:56am 
@Mael yeah, this patch makes mo primitives + gigas endings compatible
Mael 15 Feb @ 11:35pm 
If I just want to run Gigas and More Primitives, do I need this patch? I don't think more megas is what I need but more cosmogenesis endings sounds cool. Can you help me out?
Sparble  [author] 11 Feb @ 11:27am 
@PLMMJ thats because I havent updated it since 3.13, but it should work just fine nontheless.
PLMMJ 10 Feb @ 2:33pm 
The modloader is whining about 3.13 for this one
Sparble  [author] 18 Dec, 2024 @ 1:14pm 
@Kazeck thank you! glad you like it :)
Kazeck 18 Dec, 2024 @ 10:10am 
Thank you so much for this Sparble, I adore your work!
Sparble  [author] 8 Nov, 2024 @ 3:34pm 
@DarknessLilly should work fine
DarknessLilly 8 Nov, 2024 @ 1:43pm 
does this work with 3.14 ? or should i wait for this patch to update?
Sparble  [author] 30 Sep, 2024 @ 3:01pm 
@Figaround yes, this mod doesn't work without hyperconstructs or gigas or more primitives, as the latter three add the loc and the other stuff required for the endings. this one only patches their overwrites so they all work together
Figaround 30 Sep, 2024 @ 12:44pm 
In the mod folder I see only the events folder, is that how it should be?