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Fixed the addon, but couldn't find a way to fix origins that are currently being played.
So, fixes will work when you do a proper restart of an origin.
I apologize for yall going through this...
Please let me know if there's any more problems popping up
Most of those faces will be gone when C&O gets an update. We're making some big changes on the mod and it's gonna take a day.
With just the required mods some of the characters are non-anime while others are anime on the same session.
Adding some of my usual mod list seems to change which ones are anime or not.
When playing around, I've been able to get most with anime faces to change between non-anime and anime.
Included are screenshots examples:
https://imgur.com/a/euTEi6Q
- Fixed a problem with characters getting their anime faces back on re-loading the game. This fix should only apply on a new game, sadly...(due to how M:PN works).
- If you're somehow hearing anime voices, it's due to a problem with original C&O I just found out. It will be updated soon along with additional features, so don't be too worried about it.
I've checked it, and looks like what you've said is 100% true.
I'll try fixing it as soon as I can, and if I cannot, I'll just make this one separate from the original like it used to be.
When selecting a character when imprinting, it will work fine. You will spawn in with no anime. Upon saving, quitting and reloading, you will spawn in with an anime face.
I quite enjoy anime, as can be seen by my Vegeta profile picture, but it unfortunately ruins my immersion in this game. It's a real shame because this Origin mod has some very creative and extremely well-executed quirks for each Origin.
Obviously, I didn't have this issue pre-update.
Any ideas on a fix?
Instead of making this a separate mod, I changed this into an additional skin remove mod of C&O.
This was because it took me around 15~20 mins every time I have to update the original.
If this mod doesn't work, do subscribe all the dependencies (required items)
Sorry for the inconvenience.
If you're talking about Fortress, it can squeeze in those little spaces. Just turn it around while trying to pass through. Usually happens in either the helipad doors and the Goods downward stairs.