Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

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Antumbra Saga
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19.076 MB
19 Oct, 2014 @ 8:54am
13 Sep @ 5:02pm
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Antumbra Saga

Description
Venture into a sprawling campaign set on the Pacific Coast. In Antumbra Saga you will rise from a lowly shadowrunner to a pivotal player in the struggle between CalFree and Tir Tairngire. Along the way you’ll nurture alliances, build up a party, and make decisions that will affect your fate and that of the factions you encounter.

Features
  • Experience a story-focused, semi-linear campaign. While you start out as a pawn in others’ schemes, you’ll gain more control over your destiny as the game progresses.
  • The decisions you make over the course of the game will impact the story and gameplay.
  • Recruit a variety of original companion runners, each with their own unique skills, personality, and banters.
  • Determine your fate with one of six epilogues reflecting the goals you’ve set for your character and your success at achieving them.
  • Overcome occasional challenges and puzzles, as well as many intense combat encounters.
  • Show off your social skills with etiquettes, or your decking skills with optional trips into the Matrix. (Pure Deckers are not recommended, but you’ll have the opportunity to recruit a companion Decker or develop a hybrid build for yourself.)

Status

Antumbra Saga seems to be running well for most players. If you find any bugs, please report your findings to the bug thread. In most cases, I’ll be able to release an update that will just require you to restart your current scene.

Notes

Got any questions? Check out the FAQ! Don’t see them listed there? Ask ‘em here!

Stuck? No problem! Check out these hints!

If you need spoiler tags, Steam does them like this:
[spoiler]Blood magic kills Dunkelzahn.[/spoiler]

I'd appreciate it if you report any bugs to the bug thread so I can track and fix them. If you are finding a fight much too difficult or much too easy, there's a thread for that too!

I’m very thankful to the people who helped in the creation of this campaign. More details in the credits.

Gambatte kudasai, and have fun on the West Coast. If you want more CalFree adventures, check out The Caldecott Caper, available now for Shadowrun: Hong Kong!
Popular Discussions View All (9)
132
8 Aug, 2022 @ 4:56pm
PINNED: Bug Report Party Episode 2: The Revenge of the Bugs
cirion
41
14 Oct, 2024 @ 12:47am
Combat Difficulty Report Party!
cirion
8
14 Feb, 2019 @ 3:27pm
Not downloading after clicking Subscribe button
starrangerrob
637 Comments
cirion  [author] 12 Sep @ 3:53pm 
@Ramps: I had a lot of fun writing the side characters, glad to hear you enjoyed your time with them!

@Virake: I appreciate the write-up! I definitely learned a lot over the course of making the campaign and I'm sure it shows. If you're curious about the story, you might be interested in the "California Free State" source book.

@Dr. Best: Welcome, thanks for sharing your thoughts! I feel very fond of Norton, glad he gave you some good chuckles. I think I remember the matrix soft-freeze you describe, if I remember correctly that can also happen in the base game sometimes so it's probably an engine bug, but I'll see if there's anything I can do on my end.
cirion  [author] 12 Sep @ 3:53pm 
Hoi, chummers! It looks like I missed a significant anniversary: this campaign is now [em]ten[/em] years old (coming up on eleven next month)! I'm amazed that folks are still finding and playing it after all these years. I know it can be creaky at times, even more than my Hong Kong campaigns. Thanks for your support over the years for everyone who has subscribed to, played and recommended this mod.

@Frenne Dilley: Glad you were able to get it running! The multiple versions of Shadowrun out there can make it confusing for sure.

@bearkatz5: Congrats on making it to Kali solo, that's difficult to pull off! Hm, I think it's probably a bug if the guards are still shooting at you after reaching her - I'll try to reproduce and send out an update if it's still happening.
Dr. Best 7 Sep @ 1:44am 
Thanks for making this campaign - just finished the last mission and it was a blast to play.

Combat felt different compared to the base game, as it's more about enemy quantity than quality. Took some getting used to, but was a great excuse to go nuts with AoE skills.

Writing and major characters were good, with enough personality to make them memorable. Norton's antics gave me a good chuckle more than once.

Technically solid, didn't run into any major bugs - only one I can even remember was one of Hailey's matrix runs where the interface would get fidgety after using a certain attack program, but was easily circumvented by opening the menu.

All in all very enjoyable, looking forward to playing the other entrys in the Antumbra series.
:steamthumbsup:
Virake 17 Jul @ 2:38am 
a neat little adventure. acts 1 and 2 are rough, both in gameplay and in writing. the third act is great, apart from the underwhelming ending. it's a deus ex machnina that abruptly removes your agency. I suspect the campaign was supposed to be longer, but the developer had to end it there.

"combat-heavy"? definitely. *a lot* of shooting, not that much talking. it's a shame, I value Shadowrun more for the narrative than the mechanics. also, apart from the first act and the final mission, the entire campaign was very easy. my character was pistol-specialized (i.e. underpowered until higher levels), and I still experienced no friction throughout most of the game.

regarding leftism. it's here, but it doesn't harm the story significantly. doesn't feel out of place or like you're being lectured. this author did a better job weaving their beliefs into the story than the creators of Dragonfall. same with the depiction of racism – more believable here than in the Berlin camaign.
Flinch 5 Apr @ 8:05am 
Literally impossible to beat the first level as a shaman. No conjuring points, combat broken up into 4 segments (ie. with non-combat gaps that cause summons to despawn instead of having reinforcements within same combat like normal) and best of all the guy who sells you starting gear just doesn't have a conjuring weapon for sale

In fact the first level in general has just awful design in general. I managed to clear all 4 base campaigns and both this author's other campaigns on max difficulty with only 3 combat related reloads, I am already at 6 on the first level here.
Ramps 7 Oct, 2024 @ 5:52pm 
Great side characters and a damn good ending. Thanks for the mod, my friend. What a ride
bearkatz5 23 Sep, 2024 @ 4:52pm 
Hi, Sorry if this has been answered elsewhere, but I didn't want to get spoilers in my search for an answer. My character is still solo at this point. He's been shot up quite a bit making a dash for Kali. I told her what's in the box, and she asked me to explore the basement. When the game resumes after that, her guards keep shooting even though she said they wouldn't. I assume there's something going on here that I've overlooked, or perhaps something is not right?
Thanks
Frenne Dilley 11 Jul, 2024 @ 4:49pm 
Oh the irony Colonial, that you answer of all users.
Colonial 30 Jun, 2024 @ 7:18am 
Also he's talking about his love of twentieth century values with satanic imagery sprawled all over his profile. your ancestors do not approve my bro.
Kenko 28 Jun, 2024 @ 9:07pm 
also kinda funny he's talking about it showing up for no reason, like nigga it's a fucking story, you can tie things into narratives without needing to have set up for their existance