Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Virake: I appreciate the write-up! I definitely learned a lot over the course of making the campaign and I'm sure it shows. If you're curious about the story, you might be interested in the "California Free State" source book.
@Dr. Best: Welcome, thanks for sharing your thoughts! I feel very fond of Norton, glad he gave you some good chuckles. I think I remember the matrix soft-freeze you describe, if I remember correctly that can also happen in the base game sometimes so it's probably an engine bug, but I'll see if there's anything I can do on my end.
@Frenne Dilley: Glad you were able to get it running! The multiple versions of Shadowrun out there can make it confusing for sure.
@bearkatz5: Congrats on making it to Kali solo, that's difficult to pull off! Hm, I think it's probably a bug if the guards are still shooting at you after reaching her - I'll try to reproduce and send out an update if it's still happening.
Combat felt different compared to the base game, as it's more about enemy quantity than quality. Took some getting used to, but was a great excuse to go nuts with AoE skills.
Writing and major characters were good, with enough personality to make them memorable. Norton's antics gave me a good chuckle more than once.
Technically solid, didn't run into any major bugs - only one I can even remember was one of Hailey's matrix runs where the interface would get fidgety after using a certain attack program, but was easily circumvented by opening the menu.
All in all very enjoyable, looking forward to playing the other entrys in the Antumbra series.
"combat-heavy"? definitely. *a lot* of shooting, not that much talking. it's a shame, I value Shadowrun more for the narrative than the mechanics. also, apart from the first act and the final mission, the entire campaign was very easy. my character was pistol-specialized (i.e. underpowered until higher levels), and I still experienced no friction throughout most of the game.
regarding leftism. it's here, but it doesn't harm the story significantly. doesn't feel out of place or like you're being lectured. this author did a better job weaving their beliefs into the story than the creators of Dragonfall. same with the depiction of racism – more believable here than in the Berlin camaign.
In fact the first level in general has just awful design in general. I managed to clear all 4 base campaigns and both this author's other campaigns on max difficulty with only 3 combat related reloads, I am already at 6 on the first level here.
Thanks