RimWorld

RimWorld

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Rimbound - Novakin Xenotype
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Mod, 1.5, 1.6
File Size
Posted
Updated
4.596 MB
14 Jul, 2024 @ 5:00pm
26 Jun @ 8:13pm
35 Change Notes ( view )
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Rimbound - Novakin Xenotype

Description


This mod added the Novakin xenotype that is included within a series called "Rimbound".



Hover and click images below to open additional details.

[github.com][ko-fi.com][discord.gg]





Search Keyword using [CTRL] + [F] to navigate each section :
Introduction, Content, Genes, Brands, Animal, Compatibility, FAQ, Credits


Welcome to Rimbound, space cowboy!
"I heard yer interested in bounty hunting, may I show ye this poster? This individual has been roaming in the Rim for quite a while."

"That's all for now, happy hunting partner!"
~ Captain Noble
Introduction








Content











Brands







Animal


Compatibility

Combat Extended
Of course! This mod has built-in compatibility patches.

Better Gene Inheritance
compatible with the Custom Xenotype inheritance from the Rimbound - Core framework.

Save Our Ship 2
Novakin will be able to roam in vacuum environment without EVA gear.

Alpha Genes
added Novakin to the Xenotype factions.

Vanilla Factions Expanded - Settlers
added Novakin to the Settler factions.

[NL] Facial Animation
toggle Novakin xenotype off in the Facial Animation mod settings.

FAQ

Q0 : Is this compatible with Comba-
A0 : Scroll back to the first section, fartner.

Q1 : Is this mod safe to add and remove mid-game?
A1 : Sure do! But I don't recommend removing it mid-game, maybe with the right tools you could!

Q2 : Will this mod support the previous version of the game like 1.4?
A2 : Unfortunately no, 1.5 rendering changes made it possible to achieve the visualization we currently have.

Q3 : Where do you find the Novakin, do they also spawn in the vanilla faction?
A3 : You can find them with the bounty quest, they are also commonly found in Pirate factions (Base, Cannibal, Waster) and occasionally in Outlander factions, there's integration patches for other mods that added related factions listed in the Compatibility section!

Q4 : Does the xenotype actually glows, is it performance friendly?
A4 : It's only a visual glow, they did not affect surrounding light at all so the mod did perform quite well.

Q5 : Why is it so overpowered and overcomplicated?
A5 : I tried my best to balance and simplify it, give me feedback regarding those so I can improve in the future!

Q6 : Will you add compatibility towards other mods?
Q6 : Sure, let me know which mod that require cross compatibility by posting in Feedbacks Discussion!

Q7 : Are you planning to add more similar mods, what mod could it be?
A7 : Of course, this mod is the first step towards series mods. W-who knowss, I think you sssshould ask some plantsss around what it could be?

Recommended Mods

Moonlight, to make them glow even brighter!
https://steamproxy.com/sharedfiles/filedetails/?id=3261311563

Better Gene Inheritance, to have dynamic inheritance system apart from vanilla.
https://steamproxy.com/sharedfiles/filedetails/?id=3046776238

Novakin - Random Metamorph Patches, to spice things up!
https://steamproxy.com/sharedfiles/filedetails/?id=3290695007

Tastier Vanilla Clothes, for their tasty looking vanilla apparel retexture.
https://steamproxy.com/sharedfiles/filedetails/?id=2808554143

Save Our Ship 2, for the space exploration stuff!
https://steamproxy.com/sharedfiles/filedetails/?id=1909914131

Languages

Russian Localization by Lobanych, Silver Infinite
Chinese Localization by Akiu
https://steamproxy.com/sharedfiles/filedetails/?id=3296899039
Ukrainian Localization by Lobanych

Please let me know if someone wants to make their own localization included in this mod!

Credits




Make sure to check out their mods as well by clicking the images!


Combat Extended Community for their supports.
RimWorld Mod Development wizards for their wisdom and guidance.
Vanilla Expanded Team for their amazing framework that further enhances this mod.



Non-thumbnail preview images assets
  • Save Our Ship 2 by Save Our Ship Team
  • Combat Extended Add-on by Combat Extended Team
  • Vanilla Expanded Add-on by Vanilla Expanded Team
  • Tastier Vanilla Clothes by Serina
  • Odz Suits by Odz



Bietol (aka josu or John Su in Steam) for the original race concept.
RimWorld by Ludeon Studios.
Starbound by Chucklefish.


This mod is licensed under Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)[www.creativecommons.org]
Popular Discussions View All (2)
23
10 Jul @ 8:51pm
PINNED: Feedback or Suggestion
Airo
8
16 Apr @ 5:54am
PINNED: Bug Reports
Airo
245 Comments
Sir Puggsworth II 10 Jul @ 11:54am 
Ok, good to hear its intended. Thought i was having some Script failure or something.
Airo  [author] 10 Jul @ 5:21am 
@Sir Puggsworth II yeah it's intended at the moment, I allow the solar flare to trigger with 50% chance and overlap within the xml to try if it actually works for the time being but I think it does based on your report, rest assured it's not a game breaking one.

If you feel like it shouldn't stack one after another feel free to throw a feedback on the pinned discussion so I will address it within the major RimWorld + DLC integration update next!
Sir Puggsworth II 10 Jul @ 3:53am 
Very nice mod, but 1 big problem. Seems like every single time a Novakin dies it triggers a Solar Flare and they seem to stack upon each other.
Irismono 27 Jun @ 2:23am 
Looking forward to it! Thank you!
Airo  [author] 27 Jun @ 12:45am 
@Irismono surely! I'll make integration patch once the DLC is out.
Irismono 27 Jun @ 12:33am 
Will you be including Odyssey support so that Novakin can go out in space without a vacuum suit?
﴾HMCS Québec﴿ 26 Jun @ 6:04pm 
Awesome, thank you!
Airo  [author] 26 Jun @ 6:03pm 
@﴾HMCS Québec﴿ Thank you for the framework changes information, hotfixes will be pushed soon.
﴾HMCS Québec﴿ 26 Jun @ 1:08pm 
Heya, Vanilla Expanded Framework has updated and many of its modules changed, so if Novakin is loaded with it, it completely breaks for some reason. Leaving the VEF github for you: https://github.com/Vanilla-Expanded/VanillaExpandedFramework/wiki/16Changes
BaguetteMan 11 Jun @ 11:51am 
Thank you, so much for reawakening childhood memories.