RimWorld
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Alpha Implants
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Mod, 1.5, 1.6
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2.121 MB
25 giu 2024, ore 3:14
14 lug, ore 9:18
8 note di rilascio ( visualizza )

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Alpha Implants

Descrizione
[www.patreon.com]

Features

- Adds A LOT of very varied animal implants
- Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods)
- 4 tiers of implants: crude, prosthetic, bionic and archotech. Each level of implant can only be built on animals of a given bodysize. Crude above 0, prosthetic above 0.5, bionic above 1 and archotech above 2. And these levels are configurable via mod options!
- Implants that give melee attacks to animals scale depending on the original attacks of the animal, which is a problem other animal implants mods had, where adding a bionic leg to a rat basically turns it into a Thrumbo.
- Proper wackiness: make animals into half-living shamblers, make them bigger or smaller, give them abilities or ranged attacks. Make them draftable, or explode, or....

Content











Issues

If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted

I'M NOT KIDDING, I'LL DELETE ALL YOUR MESSAGES AND PEE ON YOUR PILLOW

Future plans

More things

FAQ

Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not no be messed up.

Q: Does this need Biotech DLC, Alpha Animals / Biomes / etc
A: No

Q: Is it compatible with X animal implants mod?
A: It should

Q: Does this work with Combat Extended?
A: Compatibility with CE is handled on their end

Q: Reeee this is bloat! I like my things that add things to add less things to the thing!!!
A: Please ask your kindergarten teacher for permission before playing violent videogames like this one.

Changelog

v1.0: Release (25/6/24)
Full changelog on GitHub

Credits

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]


Discussioni più popolari Visualizza tutte (1)
30
10 apr, ore 5:53
IN EVIDENZA: Bug Reports
Sarg Bjornson
206 commenti
luca 23 lug, ore 13:07 
great mod, i dont know if this is the right place for suggestions but it would be awesome if there was an implant that reduced an animals filth rate below whatever the warning threshold is for the animal filth notification. figured it would be a good addition with gravships
Space 17 lug, ore 17:10 
Love this mod and the comment below me thanks Sarg.
Bubger Kirg 16 lug, ore 15:18 
I was just thinking today I wish I could augment my animals and here you already are. So many of my mods I see your name on them Sarg, you're a legend man. You got a devlog somewhere with some notes on how to get into modding like this? Maybe that's off topic tho... great mod man
filipfrantz 15 lug, ore 4:50 
Thanks
Sarg Bjornson  [autore] 15 lug, ore 4:13 
Use mod options
filipfrantz 15 lug, ore 4:03 
There is no option to install the animal enlarger implant on my crow, is this intended?
Amnaa 14 lug, ore 10:23 
GOD BLESS YOU
Sarg Bjornson  [autore] 14 lug, ore 9:18 
v2.01:

- Fix for abilities not being shown on the animal
Sarg Bjornson  [autore] 14 lug, ore 9:05 
Confirmed broken, fuck this game....
Amnaa 14 lug, ore 9:00 
What the... I've put it on my husky and my sparrow and don't see it. Sorry, that's why I'm so confused.