RimWorld

RimWorld

487 ratings
Alpha Implants
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Mod, 1.5
File Size
Posted
Updated
701.798 KB
25 Jun, 2024 @ 3:14am
28 Sep, 2024 @ 10:31am
6 Change Notes ( view )

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Alpha Implants

Description
[www.patreon.com]

Features

- Adds A LOT of very varied animal implants
- Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods)
- 4 tiers of implants: crude, prosthetic, bionic and archotech. Each level of implant can only be built on animals of a given bodysize. Crude above 0, prosthetic above 0.5, bionic above 1 and archotech above 2. And these levels are configurable via mod options!
- Implants that give melee attacks to animals scale depending on the original attacks of the animal, which is a problem other animal implants mods had, where adding a bionic leg to a rat basically turns it into a Thrumbo.
- Proper wackiness: make animals into half-living shamblers, make them bigger or smaller, give them abilities or ranged attacks. Make them draftable, or explode, or....

Content











Issues

If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted

I'M NOT KIDDING, I'LL DELETE ALL YOUR MESSAGES AND PEE ON YOUR PILLOW

Future plans

More things

FAQ

Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not no be messed up.

Q: Does this need Biotech DLC, Alpha Animals / Biomes / etc
A: No

Q: Is it compatible with X animal implants mod?
A: It should

Q: Does this work with Combat Extended?
A: Compatibility with CE is handled on their end

Q: Reeee this is bloat! I like my things that add things to add less things to the thing!!!
A: Please ask your kindergarten teacher for permission before playing violent videogames like this one.

Changelog

v1.0: Release (25/6/24)
Full changelog on GitHub

Credits

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]


Popular Discussions View All (1)
21
12 Jan @ 5:44am
PINNED: Bug Reports
Sarg Bjornson
171 Comments
Sarg Bjornson  [author] 6 Jan @ 7:57am 
@FlareFluffsune : don't feed the trolls hahaha
xxvb 31 Dec, 2024 @ 10:14am 
I was thinking of doing a SoS 2 run. Does this mod have animal implants that would let animals survive up in space without a suit of some kind?
SmellyFishNuggets 24 Dec, 2024 @ 3:27am 
it is compatible but its taking a while just to figure out my one issue with combat extended
Sarg Bjornson  [author] 23 Dec, 2024 @ 11:31pm 
No idea
SmellyFishNuggets 23 Dec, 2024 @ 6:29pm 
is it compatible with CE (trying to find the mod thats not compatible with it)
FlareFluffsune 23 Dec, 2024 @ 2:34am 
I decided to mess with the options this morning and set everything to Size 0. And the shrink/enlarge implants now show on my kitsune. I don't know whats going on.
FlareFluffsune 22 Dec, 2024 @ 2:18pm 
I'm having an odd interaction with two of your mods which I'm not really sure is a bug or intended because I'm not getting errors for it. I've tried RimWorld it with ONLY Alpha Implants and Alpha Mythology to see if it was another mod conflicting but the same thing happened. I was trying to install a Size Enlarger on a Kitsune, but despite it saying this implant can be installed on any animal regardless of size it won't give me the option, but I could install a Shrinker on the Hydra. I'm not sure whats going on but I thought I would mention it. Here is a log for when I tested it with only Implants and Mythology: https://gist.github.com/flarefluffsune/bae60b16e90d1f3edb685bf1d76ad490
dinhkhiem199833 14 Dec, 2024 @ 4:50pm 
It's not a bug per se, but installing animal bionics not taking any skill to calculate the operation speed seems to be an oversight.
AzureSix 4 Dec, 2024 @ 8:54pm 
Is there a way to remove scars from Alpha Animals with synthetic tissue?
Sarg Bjornson  [author] 27 Nov, 2024 @ 11:47am 
Not without xenobiotic patcher