Stellaris

Stellaris

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CyberneticHumansExpanded
   
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File Size
Posted
Updated
34.860 MB
23 Jun, 2024 @ 8:20am
12 Jan @ 7:41pm
14 Change Notes ( view )
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CyberneticHumansExpanded

Description
for v3.14.15926

  • 10 new female hair styles/recolors
  • 7 new male hair styles/recolors
  • 13 new female facetypes
  • 13 new male facetypes
  • A bunch of recolored and edited outfits
  • Varied cybernetics for facetypes


Also a standalone mod that tones down the dyed colored hairs.
Less Colorful Cybernetic Human Hairs


Files Edited:
  • gfx\portraits\asset_selectors\cybernetics_clothes_12_f
  • gfx\portraits\asset_selectors\cybernetics_clothes_12_m
  • gfx\portraits\asset_selectors\cybernetics_hair_12_f
  • gfx\portraits\asset_selectors\cybernetics_hair_12_m
  • gfx\portraits\portraits\22_portraits_cybernetics
If you're worried about compatibility it should be fine with the vast majority of mods expect mods that change/add additions to other The Machine Age DLC species.


This mod used AI to generate the faces and manually edited to fit the style.
23 Comments
Goshbrindal  [author] 12 Jan @ 7:42pm 
@Scout
It was an oversight by me; I've fixed this now.
Jediknight0341 6 Jan @ 12:02am 
@Kralazar Mallus Bruh
Scout 4 Jan @ 6:00am 
I'm getting an issue where I can pick any of the clothing options at empire creation, but in game only the scientist clothing variants are naturally appearing, all officials and generals are using the default clothing
WeenoTM 8 Dec, 2024 @ 3:52pm 
Id kill for a cybernetic shipset mod that only changes lights to match your flag color instead of the whole damn hull
Kralazar Mallus 14 Nov, 2024 @ 8:45am 
Do you have a version with only the Caucasian race?
celtarican 26 Sep, 2024 @ 5:09am 
Hi, I love this mod! Do you think it's possible to do the same to the commander uniforms you did for the scientist uniforms?
Dilon 20 Sep, 2024 @ 5:25am 
Dilon 20 Sep, 2024 @ 5:00am 
Missing eyes are caused by the use of the wrong mask, to fix it you simply need to modify gfx\portraits\portraits\22_portraits_cybernetics inside the mod's folder.

Replace every "gfx/models/portraits/cybernetics/cybernetics_portrait_12_m_stage_2_mask.dds" by "gfx/models/portraits/cybernetics/cybernetics_portrait_12_m_stage_1_mask.dds", save, and enjoy !
E 24 Jul, 2024 @ 7:10am 
@K0rruptedYouth agreed, evolution stages don't have eyes
K0rruptedYouth 19 Jul, 2024 @ 1:18pm 
Not sure if it's just me, but some of the faces do not have eyes.