Project Zomboid

Project Zomboid

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[B42/B41] Bandits NPC (v2)
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533.600 MB
2024년 6월 15일 오전 11시 51분
2025년 8월 16일 오전 9시 33분
업데이트 노트 183개 (보기)

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[B42/B41] Bandits NPC (v2)

설명
Bandits

Multiplayer setup guide

Also try Bandit Creator mod which now controls spawn settings and many other aspects of bandits.

Also try clothing and weapons integration mods by Jusblazm

During the zombie apocalypse, It's not the zombies you should be afraid of; it's the people...

This mod introduces hostile (NPC) bandits into the game. Please be aware that the enemies in this mod are extremely dangerous, and provide an extent of challenges. Treat them as actual players when it comes to combat. You will need to relearn how to survive.

WORKS IN MULTIPLAYER and WITH EXISTING SAVES and ALL MAPS!

Check What's new.

I happily respond to questions unless it is clear you haven't read the description first. Please mention game version when commenting or posting bug reports.

Check the Bandits Discord[discord.gg].

If you like my work, be sure to give it a LIKE or:
[ko-fi.com]

Bandit Spawning
Initially, a small groups of armed individuals with melee weapons appear in the world. Over time, much larger groups armed with handguns and rifles will arrive to take your head. In multiplayer on the other hand, this happens independently for each player. Newer players will have more so simple bandits attacking them, whereas long term players will have stronger bandits attacking them.

Bandit Customization
Some general customization is done via sandbox settings just like for any other mods.

Customization of bandit looks, weapons and spawn settings is now controlled by Bandit Creator which is a separate mod you need to subscribe to in order to make changes.

What you need to know about v2 version
  • Besides killing you, bandits can steal items from you base, sabotage your generators, vehicles or crops.
  • Bandits can destroy things: obstacles and furniture blocking their way, destroy doors and windows, destroy or remove barricades, naturally they can also simply open doors or gates.
  • They can have different extra traits which determine their extra skills
  • They carry different loot depending to their profession and skills
  • They will resupply with weapons or ammo from dead corpses and containers nearby.
  • Some of them rarely may bite you as a recently infected desperate individuals.
  • They don't know where you are until they see you or until they hear you.
  • They can shoot all weapons, including shotguns, revolvers or rifles with scopes, weapon range depends on weapon now.

Troubleshooting
There are no bandits
Do not turn off zombies in your world completely. Otherwise Bandits will not spawn. Turning off zombie respawn is ok.
Their spawning has a large random factor. But if they don't spawn for 5-7 consecutive days then something may be wrong.

IThere is too many bandits
Use Bandit Creator mod to tune the right amount for you.

Compatibility
Read about Enhancements and Compatibility

Credits
Some coding: changshashinumaoyiyouxiangongsi
The icon framework and code behind notification system: Expanded Helicopter Events by Shark.
Notification icons: Ravense
Mod Picture: Ravense
Voice acting: Goosesalesman of Hamburg(Male1), Mimbius Bimbius(Male 2), Shadesz(Male 3), Joey Bracken(Male 4)
Translations: Eaglefire(German), @Furthick (French), @Oversights2006_ (Chinese SImplified), Бен (Ukrainian), VVentos (Turkish), Choko (Spanish)

Workshop ID: 3268487204
Mod ID: Bandits2
인기 토론 모두 보기(477)
7
2025년 8월 15일 오전 1시 26분
Zombie texture bug and zombie freeze
nicolasL33#SaveTf2
120
23
2025년 7월 20일 오전 11시 05분
고정됨: FRIENDLY NPC FUTURE
Slayer
37
9시간 전
고정됨: BANDITS MULTIPLAYER DEDICATED SETUP
Slayer
댓글 6,310
Bandits spawn on rooftops and stay there for a while until they fall. When they fall, one of three things happens:

They just get back up and keep fighting like normal.

They don't get up for a long time and turn into a regular zombie.

They don't get up, become immortal, and can attack and kill the player. Only zombies or another bandits can kill them
Fine shyt 5시간 전 
I can’t let my friendly companion ride in my car. Any fixes on this?
Joy Boy 6시간 전 
@Slayer Thank you fixing the freezing zombies , is the game still broken to fix the zombie lunge
Nesano 2025년 8월 15일 오후 2시 15분 
Are there supposed to be friendly NPCs in this mod?
Johnny Rico 2025년 8월 15일 오전 9시 48분 
I should have included this in my last post. I guess what I am looking for is more to see the bandits out in the world, even frequently if possible, but not attacking my based every five minutes lmao.
Johnny Rico 2025년 8월 15일 오전 9시 43분 
First, I want to thank you for this excellent mod, I use it all the time. My only suggestion is to make an option in the Bandit Creator or the sandbox settings, if possible, for bandits to not attack the player's base, or change the rate at which they do, and also make it to where they can't kill animals.

If anyone knows if there's a way to do this already, please let me know!
AJABOOBOO 2025년 8월 15일 오전 5시 37분 
@aleczaender you have to kill the occupant and they will fall out. try to open the door and beat the driver location. you will hear npc pain sounds and eventually they will fall out dead
Aleczaender 2025년 8월 14일 오후 8시 07분 
In the Week One mod, how do I carjack cars? Always just says 'seat occupied' for me
Ava J Taylor 2025년 8월 14일 오후 5시 18분 
I had to give up Bandits in B42 because of the zombies breaking, but B41 works great.
Dragon_ao_sky 2025년 8월 13일 오후 6시 37분 
not sure if I'm the only person who got this error
Sometimes the bandits will transfer to zombie immediately right after I found them, and it happen more and more at the middle of the game