Jagged Alliance 3

Jagged Alliance 3

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Sir Ni's Hat of Tricks
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Mod Categories: Game Settings
File Size
Posted
Updated
292.761 KB
27 May, 2024 @ 6:32am
12 Oct, 2024 @ 8:39am
25 Change Notes ( view )

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Sir Ni's Hat of Tricks

In 2 collections by Sir Ni
My mods collection
26 items
Sir Ni's gameplay collection
66 items
Description
Sir Ni's Hat of Tricks
This mod uses part of the code of the old Custom Settings mod
If you are using options to increase the number of enemies, consider using "Vanilla Battles Enhanced" as well because that mod increase the size of some grids in the map to support more enemies than vanilla (to avoid softlocks).

Features:
  • Merc Inventory Size
    Increases the inventory size on all mercenaries to either max (24 slots), or by a configurable multiplier- or number applied to each mercenary.

  • Sector Inventory Sorting
    Modifies the inventory UI to include a toggle for sorting the sector inventory.
    Shortcut -> "Y"

  • Merc Max Level
    Maximum level of player mercenaries.

  • Merc Squad Max People
    Maximum number of members in each player squad.

  • Max Hired Mercs
    Maximum number of mercenaries that can be hired at the same time.

  • Sector Max Militia
    Maximum number of militia members that can be trained in each sector.

  • Enemy Squad Size Multiplier
    Multiplies the number of units in enemy squads by a set factor. It only applies to squads and not to units manually placed on the map. When this setting is active at the start of a new game, it will adjust the number of units in squads that initially spawn in various sectors.

  • Base Drop Chance
    Enemies can drop all their equiped gear. Only in combat mode. Don't ask me to make available for auto-resolve. I won't do it. Changes the drop probability of all items, I wont make it individual.

  • JA2Perks
    Adds the following: Igor ("AutoWeapons") Grunty ("NightOps") Hitman ("Throwing") Ice ("Teacher") Ivan ("HeavyWeaponsTraining") Len ("AutoWeapons") MD ("MartialArts" )Grizzly ("MeleeTraining") Raven ("NightOps") Red ("Teaching") Scope ("Teaching") Scully ("Throwing") Sidney ("Ambidextrous") and Nationalities = "NewZealand" Thor ("MeleeTraining") Wolf ("NightOps")

  • IncreaseStacks
    Increase Stacks for stackable items. All.

  • EnhancedSquadBag
    Adds several items to squad bag(quest items included, except for Diesel because it triggers a radio conversation), as side effect make wirecutter, lockpick and crowbar unbreakeable. ¯\_(ツ)_/¯

  • No more MIA
    Returns MIA mercs to Available status. It may take a few days until day return. It works only for MIA, I won't bring the back the dead, I am not your personal Jesus.

  • Skip Setpiece
    Skip setpiece awaress sequence, yes the annoying one.

  • Control Groups Shortcut
    You can save the selected group pressing ALT+1 to 9 and recall with CTRL+1 to 9

  • Shush
    Drastically reduces the repetition of some voice responses.

  • Respec Perk Points
    Select a merc and pres CTRL + ALT + R to respec 1 perk point.

  • No Dislikes
    Nobody dislikes nobody.

  • All Learn to Like
    All mercs are inserted in all mercs table Learn to Like

When you create a game, a number of sector NPCs and initial squads are generated. The Base Drop Chance settings won't alter units and squads that have already spawned, but it will influence anything generated while the setting is enabled.

As you continue playing the game, new squads will be created, which occurs quite quickly, eliminating the need to start a new save game. However, even later in the game, when facing the initial squads, they will drop fewer items.

For a comprehensive list of which item belongs to each type, please refer to:
Item Types
he editor is found in the Mod Menu under Options > Advanced Settings.


Why did you excluded the advanced custom settings?
  • There is not a place to play with cons.
  • If you want to manipulate those kinda of things you should consider become a modder.
Why did you exclude some of the Custom Settings Options?
To be quite frankly because many were redundant or useless nowadays, also I don't understand the obsession with show CTH or pause the damn game, every ♥♥♥♥♥♥ mod.




Version: 1.01-264
Popular Discussions View All (2)
5
17 Aug, 2024 @ 1:23am
PINNED: Suggestions/Requests
Sir Ni
4
1 Feb @ 5:25pm
PINNED: Bug Reports
Sir Ni
102 Comments
Lord Raccoon 9 May @ 3:16pm 
I wonder, after the number of max people in squad is buffed, how to add new person to the squad? In the merging window there are only 8 slots, so there are just no space to add a card of the 9th merc
Sir Ni  [author] 16 Mar @ 7:13am 
@Dragio Master I strongly suggest you read the mod description of ANY MOD before sub, explore the MOD OPTIONS of the mods you sub also helps to understand what the mod does
Sir Ni  [author] 16 Mar @ 7:08am 
@everyone the drop all is not bugged, read the description of the mod, I won't make it drop everything at all times cuz I hate cheating, I get that it is more immersive to have the loot dropped from the enemies instead of just a few bullets, but having all loot dropped from enemies that are not even in combat is just bullshit, I think the way it is now works well and I ain't gonna change it. As for the fists and weird stuff, IT IS LOOT, that's how it is designed by the creators of the game if you don't like it you can mod yourself or try another mod I have related to weapons, GG =)
max_da_killah 1 Feb @ 5:25pm 
The Drop All option also causes stuff to drop that shouldn't be dropped, like the unarmed weapons and armor of the Infected (Pantagruel Slums, Backroom of Manny's Bar) or the equipment of Van Graff.
Dragio Master 26 Jan @ 8:16pm 
Is there a way to somehow change settings for this mod ? Like turn off more enemies or turn off perks ?
Xeryx 17 Jan @ 7:49am 
@silvem, yes drops do work. Sometimes they take a bit to work.
Xeryx 11 Jan @ 7:44pm 
I also found that the Squad bag has issues as stated below. I was able to used the extended squad bag instead. So it might be best to drop it. Also the JA2 Perks is not working either. I think losing the Shush mod would be beneficial and I use the Version I can pick the amount of responses. I have more testing to do but most of the other stuff seems to work.
Xeryx 11 Jan @ 7:02pm 
In debug mode, I have received a couple of errors, one is a stack and the other seems to be a parsing error can you check them out please, and update this mod.
SilverM 24 Dec, 2024 @ 8:23pm 
"drop All" not working in 1.5.1
Findroid 27 Nov, 2024 @ 9:44am 
Yep. Mod breaks Revised Tactical Gear II...