RimWorld

RimWorld

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Anomalies Expected Addon
   
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Mod, 1.5, 1.6
File Size
Posted
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471.454 KB
22 May, 2024 @ 12:52am
7 Nov @ 8:04am
29 Change Notes ( view )
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Anomalies Expected Addon

Description
An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies.
Dependent on AE since it uses it's code

Mod contents

Currently adds seven more anomalies. More might be added later
Supported languages: English, Russian.

Available anomalies:
Razor shard
A piece of dark archotechnology resembling the common shards, although this one seems to be much sharper, appearing to cut through almost any material with ease

Anomalous watch
A mechanism which functions akin to a normal pocket watch, but seems to be running slower than it's normal counterpart. It also seems to be affecting biological beings in it's vicinity

The Key
A strange object resembling a key. You can feel sinister energy coming from within

Puzzle
An anomalous cubic contraption which allows an entity to project it's mind inside of it

Subcore
A device which resembles a standart subcore or a persona core, although completely different in design

Clay figure
A white-colored figure made of clay-like material

Pebble + Subroutine
Yeah... It's a pebble
How underwhelming

Links
Original mod
Discord [discord.gg]

ToDo:
More anomalies (After a break)
Add more to the existing anomalies
Popular Discussions View All (3)
24
18 May @ 5:19am
PINNED: Answers to Subcore questions
Fallen
23
1 Jul @ 5:57am
PINNED: Spoilers to anomalies
Fallen
6
5 Mar @ 7:30am
PINNED: Effects of the Puzzle
Fallen
208 Comments
Fallen  [author] 14 Nov @ 3:48am 
RafGard, Её можно встретить после того как будет найдена аномалия похожая на камешек. Если его использовать, через некоторое время у пешки появится способность, позволяющая призвать аномалию в любой точке карты. После разрушения из неё можно добыть материал, с помощью которого (После изучения Субъядра и его исследований) можно создать имплант, дающий новые способности пешке
RafGard 14 Nov @ 1:10am 
Please tell me what the latest anomaly is in the super-hard levels. I've completed the entire anomaly but haven't encountered it. I'd also like to know about Subcore. No matter how much I research this computer, no new research has appeared (but that's okay, I'm making an imbalanced ghoul out of the anomaly victims). I'm just curious about what research is out there. (I'm using a translator, so there might be a mistake.) 🙃
Fallen  [author] 7 Nov @ 8:10am 
altay2510tr, Yeah it was quite a dumb mistake i made
I completely overlooked making an if statement in the code which checked if the pawn had the specific hediff
It was an easy fix though, it should work properly now
altay2510tr 5 Nov @ 4:25pm 
hi there, with this mod active taking luciverium throws an error. it breaks some other mods trying to make pawns take luciferium by code and then throws an error and blocks the action becose of it. it gives error becose those pawns dont have subcore heddif and liciferium trys to lower it without cheking if it exsist and gives a null pionter error.
Fallen  [author] 4 Nov @ 7:00am 
Ebaklak, It happens randomly by itself
Ebaklak 4 Nov @ 12:35am 
Is it possible to unsynchronise pawns from strange clock or resonator?
hekmo 30 Oct @ 11:31pm 
Bug: Healer Mech Serum can target the Resource Pill hediff.
Also I'm not sure if I'm just misunderstanding it, but the resource pill doesn't seem to prevent the Deficiency hediff, and when taken after receiving Deficiency it doesn't have any immediate effect.
JAS 22 Sep @ 1:50pm 
Ok idk what it was, but apparently manually spawning in a clayling fixed it. or at least the claylings are replicating
JAS 22 Sep @ 1:28pm 
So my replicator isn't replicating. My pawns have fully studied it and they keep talking about how its replicating, but i can't find them anywhere on my map. No error when it supposedly is triggering, just remains as a single replicator.
Infinitizm 13 Sep @ 6:22pm 
although movespeed 50% makes them literaly unable to use as a battle agent... guess that balances out lol