CHAIRS
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Custom Player Model Walkthrough
By The Rat Zone
This is the official guide for uploading a custom skin to the Steam Workshop.
   
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Getting Started
In CHAIRS you can change the appearance of the player. By default only the Chair skin is unlocked, with 4 other skins being unlockable after you beat the game and figure out how to do so (no hints here, sorry).

Outside of our alternates, you can add your own skins into the game, complete with name, tumble sounds, and model! This guide will walk you through how to do so.

You can set the player's appearance under the "Misc" tab on the options menu.

Provided with the game are sample models you may use for your own creations. The size of your models should be very close to the size of the template models for correct appearance. Your model's shape does not modify the physics or collision shape of the player.

The location of the reference models is in "Workshop_Reference_Models" found in the root directory of the game.

You can get here easily by using "browse local content" on Steam by right clicking the game from your library and selecting this option.

Lastly you will need to ensure hidden files are visible. To do this select "View -> "Show" -> "Hidden Files".

Navigation to this option is similar in Windows 10, this example is for Windows 11.

With Hidden Files enabled. you can now find the folder you can put content in to have it uploaded to the workshop. Note this folder will only exist if you have launched the game at least once on your device. The folder's location is "<YourAccountNameHere>" -> "AppData" -> "LocalLow" ->"The Rat Zone" ->"Chairs" -> "CustomSkinUploader"

If any of the default files or folders are missing, running the game will regenerate them.
File Usage
Below is an explanation of each file and folder in the CustomSkinUploader.

Files and Folders

description – The description text for your workshop item. This can only be 200 characters long. You may edit it after the item is uploaded to be longer if desired.

title – The title text for your workshop item. This may only be 50 characters long. You may edit it after the item is uploaded to be longer if desired (should this be supported by Steam).

Thumbnail – This folder must contain ONE .png or .jpg file that will be used as the thumbnail for your item on the workshop. You CANNOT change this thumbnail later. This thumbnail image must be less than 2MB in file size. The dimensions MUST be 512x512 for proper display. The name of your thumbnail does not matter.

Content/Model – This folder must contain ONE .gltf file, the player model. This model MUST be made out of a single mesh. The name of your model does not matter.

Content/Outline – This folder is OPTIONAL. If used it must contain ONE .gltf file, the outline glow around the player. You may also choose to leave this folder empty in which case the outline will be generated for you. The name of your model does not matter.

Content/TumbleSounds – This folder must contain at least ONE .wav file, which is used when the player hits a surface. You may include up to 16 separate .wav files that will be used randomly. The name of the file(s) does not matter.

Content/label – This file contains the name of your skin as it appears in the in-game UI. Your label must be at least ONE character in length, but no more than eight. Note that the label file will have its contents deleted after a successful upload.

Content Uploading Note

Once an item is uploaded you will NOT be able to change the skin’s models, sounds, in-game name, or thumbnail. Through your workshop page on Steam, you can change the title, description, and add more images to your item’s page.

Notes on GLTF Models/Model Requirements

GLTF models can be made using many 3D art programs, such as Blender. Alternatively, you can make an FBX and convert it, such as through this website[products.aspose.app]. Note the model MUST be made out of a single mesh. If you upload your workshop item and the player is invisible or the glow outline does not show up, having a model made out of multiple meshes is a likely cause.
Uploading Your Skin
Once you have your files in place, launch the game. On the main menu you should see a “Upload Skin” button to the left of the normal menu options.

If you don’t see this button, there is a problem with your files. A new file named “__UploadErrors” will appear in the same location as your skin files detailing the problems.

Select “Upload Skin” to begin the upload process. In most cases this will only take a few seconds.

If any errors are found during the upload process, the window will inform you and generate an "__UploadErrors" file.

Once the upload has finished, close the game and subscribe to your item to test it. Skins subscribed to while the game is running will NOT show up until the game is closed and reopened.

Remember to change the visibility of your item so friends and/or the community can enjoy if desired! By default all skins will be set as private unless you change this setting on the item's page.
Notes on Downloading Skins
  • Skins subscribed to while the game is running will not appear until you restart the game.
  • You must have internet connection when starting the game to see your subscribed to skins, as this is when they are downloaded.
  • If using Linux, downloading workshop content is only confirmed to work on Proton 8.0-5
4 Comments
Terryk 3 Feb @ 8:55pm 
windows 10
miVimproved 31 Jan @ 5:31pm 
What OS are you using? IE Windows 10/11 or Linux or Mac.
Terryk 29 Jan @ 1:43am 
LocalLow and everything after that not there for me
miVimproved 17 May, 2024 @ 2:07pm 
Based.