Project Zomboid

Project Zomboid

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Real Firearms【v1.1】WIP
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File Size
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273.063 MB
3 May @ 8:44pm
14 Dec @ 11:13am
24 Change Notes ( view )

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Real Firearms【v1.1】WIP

Description
Language:CN 、EN 、RU

Russian translation:ʀᴀᴠᴇɴꜱᴏᴜʟ
https://steamproxy.com/profiles/76561198055942904/
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The more people subscribe to the mod, the stronger the motivation for updates!!!



My Game Video Channel bilibili Search:喵老大_MiaoLD
Programming:SportXAI / bilibili Search:SportXAI


Introduction
Real firearms proportion model
Real firearms rate of fire
Real firearms sound sampling ( each firearm has its own sound effect )
Real firearms material texture
Real firearms weight

Different firearms have different data, and bullets and accessories will affect the data of firearms

In the future display details of firearms and magazines will be added
( Displayed if there is a magazine, not displayed if there is no magazine )

Will continue to update new firearms, and in the future will also update accessories and other interesting things

The vanilla firearms will be remake in the future

The spawn rate is divided into( temporarily )
Military Firearms ( Military Base / Military Store )
Police Firearms ( Police Office )
Civil Firearms ( Residential areas,bars,hunting cabins,etc )
Gun Store ( Gun Store may find any type of firearm, and different types of firearm have different probabilities )
Future updates:military zombies,police zombies,civilian zombies,car trunks




Interesting features( temporarily )
M1Garand:When the ammunition is 0,the ding sound will be triggered
M1Garand:When the ammunition is 0,the clip will fall to the ground and needs to be manually picked up( Future updates )
SPAS-12:Switchable between Pump Action & Semi Automatic firing modes




Major update plan( temporarily )
v1.3 - Waiting for updates
【New Action:Lever weapon】
【.44】MarlinM1894( Rifle )
【12G】WinchesterM1887( Shotgun )
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【.357】COP.357
【.308】AR-10
【.223】ADAR2-15
【5.56x45】AK101
【9x19】MP40,MP5K
【9x18】APS
【.45】ThompsonM1928,De Lisle( Silenced Carbine )
【5.45x39】AK74M,AK74U,RPK16
【9x39】VSS,ASVAL,9A91
【7.92x33】STG44,VG1-5
【7.62x25】PPSH41,TT,Type 64( Silenced submachine gun )
【7.62x54】Obrez Mosin-Nagant( Bolt Action Pistol )
【.50】BarrettM82A1,BarrettM99,AX50,.50 BMG Pistol
【Weapon accessories】
temporarily


v1.2 - Waiting for updates >>B42 updates<<
【Weapon accessories】 sighting telescope,muzzle,bayonet,large capacity magazine,others
Firearms equipped with bayonets can be converted into melee weapons for use
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Vanilla weapon remake:firearms,accessories,ammunition
Data & sound adjustment,magazine display,model modification or replacement
Firearms disassembly & make(firearm parts):firearms, magazines, accessories
Ammunition disassembly & make
Remake spawn & spawn distribution
Remake all icons
temporarily


v1.1 - Updated already - May 4th to August 2nd,2024
【7.62x39】RPD
【.30-06】M1903,BAR
【.357】Colt Python ( Fans comments )
【.38】Smith & Wesson M60( Video blogger:Vsen伟森 )
【12G】USAS-12,Single Barrel Shotgun( Pistol )
【9x18】PP-Bizon
【7.62x54】Mosin-Nagant,PKM,SVD
【7.92x57】Kar98k,MG42,FG42
【9x19】Glock18
【7.62x51】M60,Mk14EBR
【5.56x45】SIG SG552
【Weapon accessories】Silencers for some firearms

Customized:
【5.56x45】Honey Badger,HK416A5,Colt723
【9x19】Browning High Power
【7.62x51】SCAR Mk17,SCAR Mk20,M110,M24
【7.62x39】Type 81-1
【.45】Vector
【12G】Saiga-12K
【.44】Smith & Wesson M500( Temporarily use this ammunition )


v1.0 - Updated already - March 14th to May 4th,2024
【7.62x39】AK47,SKS
【9mm】MP5SD
【.45】MAC10
【.30-06】M1Garand
【12G】SPAS-12
【7.62x51】FN FAL
【5.56x45】M4A1,M249
【9x18】PB
【Repair tools】WD40 metal lubricant




Firearms attribute( temporarily )
THE FIREARM DATA FOLLOWS THE VANILLA VERSION OF THE GAME
Damage
Pistol / Submachine Gun: 0.6 —— 1.2
Revolver:0.8 —— 1.5
Fully Automatic Rifle / Machine Gun:0.8 —— 2
Semi Automatic Aifle: 0.8 —— 2.2
Bolt Action:1 —— 2.5
Shotgun:1.5 —— 2.5


Bullet caliber damage bonus
Large caliber:+ 0.5 —— 0.3
Full power:+ 0.3 —— 0.2
Intermediate power:+ 0.2 —— 0.1
Small caliber:unchanged
Shotgun:unchanged


Critical strike damage / critical strike rate
Critical strike damage:all firearms deal 50% critical strike damage

Critical hit rate:
Pistol / Revolver:70%
Semi Automatic / Bolt Action:65%
Submachine Gun:60%
Fully Automatic Rifle / Machine Gun:55%
Shotgun:50%


Firearms range
Pistols / Submachine Gun:20
Revolver:25
Fully Automatic Rifle / Machine Gun:30
Semi Automatic / Bolt Action:35
Shotgun:15


Hit rate
Bolt Action:90%
Semi Automatic Rifle:85%
Fully Automatic Rifle / Machine Gun:80%
Revolver:75%
Pistols / Submachine Gun:70%
Shotgun:65%




Thank you to those who have helped and supported me along the way



Workshop ID: 3238830225
Mod ID: Real Firearms
Popular Discussions View All (2)
4
20 Oct @ 5:59am
PINNED: Q & A
喵老大_MiaoLD
1
20 Oct @ 5:56am
PINNED: My thoughts
喵老大_MiaoLD
240 Comments
foxmulder591 14 Dec @ 10:58pm 
@喵老大_MiaoLD thank you :chainsaw:
InfrAtary 14 Dec @ 6:50pm 
@喵老大_MiaoLD understood thank you for the quick response! :praisesun:
喵老大_MiaoLD  [author] 14 Dec @ 2:50pm 
@InfrAtary
vanilla can be used
喵老大_MiaoLD  [author] 14 Dec @ 2:48pm 
@foxmulder591
yes
喵老大_MiaoLD  [author] 14 Dec @ 2:47pm 
@InfrAtary
v1.2(B42)
InfrAtary 14 Dec @ 2:16pm 
Amazing mod, and the guns are awesome to look at.

If it isn't to ask, would you consider to include a convertion ammo for your bullets? Like this mod

https://steamproxy.com/sharedfiles/filedetails/?id=2957727457

Or make one separate from this one, so if you just don't have enough ammo you can convert other rounds/shells/etc to make the ammo you need

Then again fantastic mod!
InfrAtary 13 Dec @ 8:01pm 
Does anyone can confirm if these guns use vanilla ammo? Or have an special ammo like for exampal b41 gun mod?
foxmulder591 13 Dec @ 1:13pm 
@喵老大_MiaoLD does this mod also keep the vanilla guns?
喵老大_MiaoLD  [author] 12 Dec @ 5:20am 
@Rokko
ok, I see, I will check.:spiffo: