Left 4 Dead 2

Left 4 Dead 2

65 ratings
EFT - Orsis T-5000 (Scout) - Compressed Edition
   
Award
Favorite
Favorited
Unfavorite
Game Content: Weapons, Models
Weapons: Sniper
File Size
Posted
33.670 MB
27 Apr @ 9:34pm
1 Change Note ( view )

Subscribe to download
EFT - Orsis T-5000 (Scout) - Compressed Edition

In 1 collection by Dokun
Dokun's Library of Compressed Weapons & Models
278 items
Description
Done by Request. Compressed Weapon for ₦streys's EFT Orsis T-5000:
https://steamproxy.com/sharedfiles/filedetails/?id=2891462372

Credits:
  • Me - Compressing & HUD Icon
  • Battlestate Games - Original Model, Sound, and, Textures
  • Olegarh - Port EFT content to GMOD
  • Mal0 - Port Orsis T-5000 / Sounds to GMOD
  • Cele - Original animations
  • Mav - Reticle & lense feature
  • ₦streys - Anims edit, compile to L4D2, and original weapon

Originally posted by Táiga Rivers:
High-res textures are usually fine. What really helps to avoid crashes is dividing the high-poly model (mostly the w_models, but the v_models are better to be optimised, too) into several SMDs instead of just one. I did that to all the models I am using, but kept the original 2K textures, and I am playing custom campaigns without issues.
A good example: an HQ G3 that previously was making my game crash when someone with that weapon gets killed by the Witch or pounced by the Hunter. After the model got divided into several parts, no more crashes.
The only problem with that is not all weapon mods are that easy to optimise: broken animations/meshes after re-compiling are not a rare occasion.
Low-end PC owners probably still can crash while playing with weapon mods with high-res textures. A friend of mine was playing on a potato PC, and they had to remove all the high-res mods because the game was quite unstable. Sometimes.
But in general, reducing the texture resolution does not necessarily help against crashes if the model has a hell ton of vertices and is not divided into several parts.
10 Comments
Dokun  [author] 2 Oct @ 7:51pm 
Mine's 75, and again, never had that issue, so that could be the issue
Clickk 2 Oct @ 7:10pm 
might be with high fov then, it was like 90 fov i believe
Dokun  [author] 2 Oct @ 6:55pm 
Never had that issue when I tested it, I'll look at it later, see if I have the same issue like yours
Clickk 2 Oct @ 6:50pm 
gun glitches out the right side of the screen with a stretched out texture of the weapon
Dokun  [author] 30 May @ 9:34am 
Well, scripts should work with this mod and any script that is specifically for scout, it should work
RedFoxUndead 30 May @ 8:43am 
any script compatible with this gun?
Dokun  [author] 28 Apr @ 5:21am 
Good to know that it's nothing I suppose lol
₦st₹eyട 28 Apr @ 5:19am 
nothing, never mind :D
Dokun  [author] 28 Apr @ 2:40am 
Uhh, what does that mean?
₦st₹eyട 28 Apr @ 2:35am 
Okay, addon is addon