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I may misunderstoud it, but in the mid/late game there is tech which increases the econemy investment by 2% multiple times, but i could never see a change in the gdp amount you get per investment. Maybe i am wrong, but could you look into it?
Ones again thank you for the mod
https://steamproxy.com/sharedfiles/filedetails/?id=3442443447
* IP malus for low GDP per capita has been completely removed. I genuinely don't know why the original author thought this was a good idea.
* Very poor nations (those with an IP generation of under 5) now get a scaling bonus which becomes more powerful the lower their GDP. Small countries (especially Belize) are still weak, but not literally worthless.
// I really want feedback on this one! Especially if you all think I should buff it - I want small countries to be worth caring about, while not detracting from the raw power of big countries.
* Armies' IP upkeep no longer scales with techlevel. Armies cost much less in general now. For now, they use vanilla values.
* Removed army upkeep limit.
// Since armies cost less and small countries have more IP, this crutch is no longer needed. Even the poorest country starting off with an army, North Korea, uses more than 33% of their IP on armies - and they still have more IP than before.