Portal 2

Portal 2

121 ratings
XZOLOE
   
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File Size
Posted
166.717 MB
14 Apr, 2024 @ 6:43am
1 Change Note ( view )

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XZOLOE

In 1 collection by dish (whytoexist / lazyexcuse)
GOOD MAPS KEYBOARD SMASH
8 items
Description
Credits:
𝓞𝓴𝓽𝓸𝓬𝓮𝓷𝓽𝓲𝓵𝓵𝓲𝓸𝓷 - Squarebeams V2, improved black panel textures and parallax indicators
DisplayNameNotFound - Custom fizzler, valve doesn't like it when you modify the default fizzler on the exit so thats why when you complete the chamber, theres the default fizzler texture
Janstar - White Panel Remake (there was also black panel but i used the white ones)
Valla-Chan - Reflective shaders
RealCheetoConsumer - Playtesting

Description:
Fancy reflections in this puzzle (now with parrallax)
Haha funny goo goo gaa gaa i'll fix bugs later
any bugs relating to the reflection i wont fix since it's valves fault
if you see water splashes on the floor then thats unintentional and i wont be fixing that so dont be crying and whining
10 Comments
cameryn_mrrow 27 Apr, 2024 @ 12:55pm 
@Neightro the parallax dots can be found from the thinkingwithportals discord if you're interested (make sure to credit as well)
Neightro 22 Apr, 2024 @ 7:43pm 
An elegant, fun, and visually striking puzzle—thanks for making this! I wish there were a pak01_dir.vpk with some of these textures, especially the parallax dots.
quatrus 21 Apr, 2024 @ 8:19am 
Elevator glitch at start - need to restart.
Nice map and puzzle - easy to execute but hard to see - perfect. Thanks for creating
DisplayNameNotFound 19 Apr, 2024 @ 4:33pm 
Thank you for making this! Enjoyed playing.
dish (whytoexist / lazyexcuse)  [author] 19 Apr, 2024 @ 5:58am 
Cimora, I understand why, I forgot to put the audio for the test chamber doors since they were a prop_dynamic, next time I'll use them i'll add audio
Cimroa (Linux User) 18 Apr, 2024 @ 2:13am 
A few things I noted while playing:

1) Starting this map from the queue menu causes the elevator to get stuck, and will not move from the initial spawn position. Restarting the map seems to fix this.

2) The test chamber doors do not play the opening/closing noises.

Otherwise it's a beautiful test with good detailing and a nice puzzle that had me thinking.
lenship2 16 Apr, 2024 @ 3:59pm 
when they say clean aperture they didnt mean this clean
PDX 14 Apr, 2024 @ 8:58am 
Cool map. I enjoyed the aesthetics.
dish (whytoexist / lazyexcuse)  [author] 14 Apr, 2024 @ 7:07am 
Btw this is possible
dish (whytoexist / lazyexcuse)  [author] 14 Apr, 2024 @ 6:48am 
jk i love parralax indicators they saved my life and are the reason why there are reflections in this chamber