RimWorld

RimWorld

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Music Manager (Continued)
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Mod, 1.5, 1.6
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481.919 KB
12 Apr, 2024 @ 6:43am
11 Jun @ 1:16pm
5 Change Notes ( view )

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Music Manager (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
535 items
Description
Original mod by Fluffy
https://ludeon.com/forums/index.php?topic=16120
https://steamproxy.com/sharedfiles/filedetails/?id=2229205672
MIT and Share-Alike licenses
Even so, if the original author requests it, or I see the original mod updates, I will remove this update.

Compatible with Music Expanded Framework (Continued)

--

I couldn't live without some music controls, immediately, in 1.5 ...
All props to Fluffy for this and their other mods. You're a legend.

Caveats:

1. The "Previous" button now just returns you to the start of the currently playing song. You can always pick a song directly from the menu. The "Next" button plays a random appropriate song. "Play/Pause" works as normal - resume if paused, start new random track if no song playing. [Bug fixed!]

2. This mod predates Anomaly, and is not yet fully compatible. You can control the music to an extent, but it will often start on its own from other triggers, etc. I hope to improve this soon.

3. Any previous bugs/issues/functionality problems are untouched, and new ones may have arisen!

4. I may or may not do anything about improving this mod further, it seems to work for what I need it to do, and maybe you too. I make no promises. Anyway, source is included - improve it. I'd be only too happy to remove this mod if a better one arrives or if the original updates.

[Six months later, my C# is much improved and I feel to be in a place where I can start giving this active support. I just pushed a minor update, more to come hopefully!]

--

Original mod notes (1.4):

Manage your music. Like a boss.

Features:

Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unlocked in the mod settings, and then moved around at will.

Also included is a larger interface that lists all the songs available, and allows you to disable specific songs[not working?], change under which conditions songs are allowed to be played, and start playing any song in the database. Custom metadata is persisted across games. You can reset all metadata in the mods' settings screen.

You can control the default interval between songs by moving the appropriate sliders in the mods' settings screen.

Compatibility with other mods:

Music Manager is fully compatible with other mods that add music to the game.
Popular Discussions View All (4)
3
16 Sep @ 1:30pm
Issue with music not playing no matter if i choose them manually, it just wont play (SOLUTION)
Helloxmadaxfaka
2
9 Jun @ 10:15pm
How to disable songs (solved)
JesTheii
1
28 Oct, 2024 @ 11:26am
Music mod breaking in MM
Silvaria Sereneblossom
80 Comments
MassiveRockP 27 Sep @ 6:29am 
Is this mod able to be added mid game?
Helloxmadaxfaka 16 Sep @ 1:11pm 
i have a bug that doesnt allow me to play any song no matter if i click play, or choose a song manually, it just doesnt play
Robotic 12 Sep @ 2:04pm 
Nothing shows up in the playlist. The music is LOUD despite turning it down in settings. Uninstalled.
T 7 Sep @ 6:21am 
I second that request for disabling songs!
hidesuwa 5 Sep @ 7:23pm 
Root level exception in Update(): System.InvalidCastException: Specified cast is not valid.
[Ref 29A8685A]
at RimWorld.MusicManagerPlay.UpdateMusicFadeout () [0x0008f] in <24d25868955f4df08b02c73b55f389fe>:0
at RimWorld.MusicManagerPlay.MusicUpdate () [0x0016a] in <24d25868955f4df08b02c73b55f389fe>:0
at Verse.Root_Play.Update () [0x00044] in <24d25868955f4df08b02c73b55f389fe>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
G-Fiti 15 Aug @ 7:39pm 
Hey, would it be possible to hide the interface when the UI is hidden via F11? Would be nice for clean recordings! :)
Zaljerem  [author] 8 Aug @ 8:14pm 
Can you provide an error log? Because if load both mods with a small test list, I don't have any problems.
黄大胆 8 Aug @ 8:09pm 
Hello, I found that there is a conflict between your mod and the mod 【Nice Bill Tab】 during my gameplay, which causes repeated error reports.
SeoHyeon 2 Aug @ 3:26am 
The "ConfigurableMusicPlayerMod" one is a issue of "Story Music Expanded", for those who are wondering
PrinceCold 25 Jul @ 5:20pm 
Hello, having an error that pops up once the first song is done it errors out.

https://gist.github.com/HugsLibRecordKeeper/67e0afa78e2d63b15f025a5751729973