Left 4 Dead 2

Left 4 Dead 2

57 ratings
M570 (Chrome Shotgun) - Compressed Edition
   
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Game Content: Weapons, Models
Weapons: Shotgun
File Size
Posted
Updated
5.627 MB
28 Mar, 2024 @ 11:27pm
14 Aug, 2024 @ 1:00pm
2 Change Notes ( view )

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M570 (Chrome Shotgun) - Compressed Edition

In 1 collection by Dokun
Dokun's Library of Compressed Weapons & Models
278 items
Description
Compressed Weapon for HK G41's M570 (Chrome Shotgun)
https://steamproxy.com/sharedfiles/filedetails/?id=2261495273

Credits:
  • Me - Compressing
  • 秋迹 - HUD Icon
  • HK G41 - Original Weapon


Originally posted by Táiga Rivers:
High-res textures are usually fine. What really helps to avoid crashes is dividing the high-poly model (mostly the w_models, but the v_models are better to be optimised, too) into several SMDs instead of just one. I did that to all the models I am using, but kept the original 2K textures, and I am playing custom campaigns without issues.
A good example: an HQ G3 that previously was making my game crash when someone with that weapon gets killed by the Witch or pounced by the Hunter. After the model got divided into several parts, no more crashes.
The only problem with that is not all weapon mods are that easy to optimise: broken animations/meshes after re-compiling are not a rare occasion.
Low-end PC owners probably still can crash while playing with weapon mods with high-res textures. A friend of mine was playing on a potato PC, and they had to remove all the high-res mods because the game was quite unstable. Sometimes.
But in general, reducing the texture resolution does not necessarily help against crashes if the model has a hell ton of vertices and is not divided into several parts.
3 Comments
BiL 22 Dec, 2024 @ 1:20am 
Thanks.
Dokun  [author] 17 Aug, 2024 @ 1:42am 
Mod has been updated, decided to since 40 MB was still quite big, and because I use this mod too. Forgot to change the models to high and shader to high for 2nd preview, but oh well, it's 3 AM right now
Birdslag 1 Apr, 2024 @ 10:20am 
:steamthumbsup: