RimWorld
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Colored deep resources
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Mod, 1.3, 1.4, 1.5
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193.689 KB
2024년 3월 27일 오후 1시 55분
2024년 5월 31일 오전 12시 12분
업데이트 노트 2개 (보기)

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Colored deep resources

설명
No more hovering above every deep drill resource to find the right one!

This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according to their stuff color.



You can also customize the color of each resource and their opacity in the settings:



Credits

Oskar Potocki for the awesome preview.
Code work (partially located in the framework) by Kikohi.
Maintained by Sarg
인기 토론 모두 보기(1)
5
2024년 5월 30일 오전 7시 42분
고정됨: Bug Reports
Sarg Bjornson
댓글 27
Nerond 2024년 12월 22일 오전 11시 56분 
To anyone having issues with not seeing scanned minerals - MAKE SURE AT LEAST ONE SCANNER IS TURNED ON & HAS POWER. I though this was some mod conflict, but apparently this is necessary to see the ores, even when they are already discovered.
Kimo' 2024년 12월 16일 오후 7시 22분 
One of those mods I can't play without, thanks Sarg!
Quod 2024년 11월 3일 오후 1시 20분 
Have the same problem thought it was this mod but i dont even have it installed :p.
DeadBeard 2024년 7월 23일 오후 3시 15분 
one more detail, my map has this weird area on the left side of the map that is white, like it was a zone, but it just looks like a graphic error or some glitch
DeadBeard 2024년 7월 23일 오후 2시 55분 
im hoping you guys can help me, but for some reason I cannot see any of my scanned minerals, no color or zones are showing. consequentially, i cant see roof zones or heat map either. I checked to see if the mods were enabled, they are, I checked to see if I enabled toggle visibility of zones, and I can. I dont see any log errors regarding this issue either which is weird I dont understand what I am missing here.
Sarg Bjornson  [작성자] 2024년 6월 3일 오전 10시 44분 
Because it's the VE Framework
Anon 2024년 6월 3일 오전 10시 17분 
Why does this require another mod?
Sarg Bjornson  [작성자] 2024년 5월 31일 오전 12시 12분 
I've tried capping it, please tell me if this works

v1.1:

- Fix: Capped brightness calculation to 0-1 to avoid colours reverting back to pitch black on load
Sarg Bjornson  [작성자] 2024년 5월 30일 오후 11시 12분 
How, though? I have never been able to do that :-S
MortalSmurph 2024년 5월 30일 오후 5시 06분 
Work around fix for now:

Choose the colors you want. Options -> Open Save Data folder. Have that folder up. Exit the game.

Go up a folder from the saves folder. Go to the Configs folder. Open: Mod_3203269467_DLCMod.xml -- that's the config file for this mod

Find any color value over 1.000. Set that color value to 0.999. Save the file and close.

The issue is that colors with values over 1.000 can be chosen. Those colors get reverted to black on reopening.