Total War: WARHAMMER III

Total War: WARHAMMER III

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No Building Autoconversion - Resource Buildings Submod
   
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File Size
Posted
Updated
428.297 KB
12 Mar, 2024 @ 2:48pm
12 Mar, 2024 @ 3:21pm
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No Building Autoconversion - Resource Buildings Submod

In 2 collections by AceTheGreat
Emperor Jermundo Franz's Collection
145 items
AceTheGreat's Published Mods
18 items
Description
Updated For Patch 5.0

This mod makes a small tweak to Jadawin's No Building Autoconversion mod. In the original mod, resource buildings are excluded from being demolished. With this submod, the resource buildings are demolished too.

I use Factionwide Resource Bonuses Enhanced, which makes resource buildings quite useful and strong, but can make a player snowball quickly. The whole purpose of Jadawin's mod is to reduce how quickly a player can snowball by adding a small delay before a newly conquered region becomes useful. I figured that if other, less useful buildings were being demolished, then the resource buildings should also be demolished.

This mod only overwrites the script, so the original mod is still required. Compatibility follows the same as the original mod.