Space Engineers

Space Engineers

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Automatic Doors & Airlocks
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Type: Mod
File Size
Posted
Updated
631.235 KB
23 Sep, 2014 @ 12:11pm
26 Jul, 2024 @ 12:20am
51 Change Notes ( view )

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Automatic Doors & Airlocks

Description
Features
(NEW) UI configurable settings
All settings have been mapped to the terminal UI.
Most settings support multiple selections for setting up many doors / vents at once to save time.

Works with most modded doors too, not just vanilla. Anything that has the same terminal controls as a vanilla will also work with this mod. Due to the nature of "Airlock in a block" doors this mod does not work properly with them. It can however be installed side-by-side.

(NEW) Per-door front / back configurable detection distances
Now supports separate front and back distances for more flexibility

Access control is enforced, just like the button of the door itself
The ownership and sharing options for the door are enforced.

Lightweight distance and direction based detection of players
Detection and actions all happen centrally.

Configurable to only open/close

Airlock logic!
Set the doors of the airlock to 'Automatic Open/Close' and then give the airlock a name (case sensitive) and set whether the door is the inner or outer wall for each door in the airlock. Multiple doors on each size are supported to make this easier. (example image above). If you want your airlock to depressurize you'll need to set the same name on the vents and ensure there is enough O2 tank space to hold the air from the room.

Doors in the Airlock are activated automatically when an authorized player is within the configured distance of either side of the door, if the opposite wall has a door open, it will be triggered to close, during this time the door you are in front of will remain closed and open once all opposite doors have finished closing.
Optionally when you set the airlock name on air vent(s) that are part of the airlock and it will pressurize / depressurize before opening the door.

Important Note
- This mod doesn't work with "Airlock in a block" doors such as the "Revolving Airlock Door". There isn't a way currently to automate these blocks reliably.

- When using vents with the airlock feature it is possible that a room cannot be depressurized if all the oxygen tanks attached are full. Likewise if there is no source of oxygen for the vent it will not pressurize the room. In either case this mod will continue to wait for the vent even though it will never complete the pressurization / depressurization. This mod waits for full pressurization / depressurization.
- When using two sliding door against each other, due to the air contained in the doors there will be some loss of air each time the player passes through although the pressurized room will not lose pressure.

This mod is intended to be compatible with DSs, if you encounter any issues, please drop a comment or open a discussion.

If you would like to see this mod in your native language, please drop a line. The code is set-up to support additional languages if translations are submitted


-- Change Log --
v2.0.6 - Properly support having multiple doors on each side of an airlock.
v2.0.5 - Update front/back distance minimum to be -1. Update compatibility with Sliding Hatch. Increase delay on airlock change to 20 frames from 5.
v2.0.4 - Attempt to fix crash during world unload
v2.0.3 - Fixed issue with pasting grids on Dedicated Servers
v2.0.2 - Added compatibility with the VCZ Door mod, Fixed UI issue on Dedicated Servers


Additional log in the "Change Notes" tab
Popular Discussions View All (3)
14
9 Nov, 2024 @ 12:41am
Suggestions for Future Features
TaikoDragon
1
18 Nov, 2022 @ 9:51pm
Crash Reports
Jared Lynch
0
9 Jun, 2023 @ 11:20am
Crash report
Damonicus1986
315 Comments
qqww 1 Feb @ 6:13am 
They really should add this feature to SE2
Shenji 26 Dec, 2024 @ 12:44am 
Another basic function that should be in the game from the very beginning. They should add this into the original game (and pay you).
Ion Flux 29 Oct, 2024 @ 11:41am 
Glad I tried again..works
Ion Flux 29 Oct, 2024 @ 11:24am 
I using torch with plugins etc soo...know what I doing.

I will try it again
TaikoDragon  [author] 21 Oct, 2024 @ 1:17pm 
Is this mod added to your save? You have to add it to the mod list when loading the game.
Ion Flux 21 Oct, 2024 @ 12:42pm 
The menu option to set doors is missing..UI controls pictured above.
Larz63 13 Oct, 2024 @ 10:58pm 
Is there a tutorial for this mod? I have everything installed, but I cannot get the automatic doors to pressurize or depressurize when I enter.
DEvolve 2 Sep, 2024 @ 6:51am 
Great mod! ty. Is there a way to let the bots from AiEnabled to open doors when the player is not standing close by?
TaikoDragon  [author] 19 Aug, 2024 @ 11:16pm 
For a given door you can set the mod to "none", "open/close", "open only", "close only". Airlocks only work with the "open/close" setting.
onkelflorian 18 Aug, 2024 @ 3:53am 
i love this mod, but is there a way to not use the automatic close timer? basically be able to deactivate the system all together.