Stellaris

Stellaris

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Kek's Origins+ (LEGACY 3.14)
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20. Feb. 2024 um 13:17
18. Nov. 2024 um 0:23
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Kek's Origins+ (LEGACY 3.14)

In 1 Kollektion von  Kekadoodle 
Stellaris Stream Mods
35 Inhalte
Beschreibung
This mod has officially been updated for Stellaris 4.0! Click here to subscribe!

DISCLAIMER: Currently, some of the civics and origins shown in the mod preview images are not up to date!

THANK YOU ALL SO MUCH FOR OVER 10,000 ACTIVE SUBSCRIBERS!

When I first started this mod, it all began with a simple Reddit post—one that has since grown into five years of development. For the most part, I’ve worked on this mod alone, with occasional help from the Stellaris Modding Community Discord, and seeing how far it has come is truly astonishing.

Thank you all again for your continued support!

Synthetic Overseer
Begin with the Synth Brain, an advanced relic granting significant research capabilities to your civilization. The Synth Brain's periodic activations offer powerful, temporary benefits Each leader is equipped with an AI Companion, granting unique advantages. Warning: This origin is still in testing and could spawn a mid-game crisis. Potentially Buggy

Chosen by Zro
Begin your journey as the Chosen One, a being of immense psychic power and immortality. Your rule is divinely chosen by the cosmos, with a Zro deposit blessing your capital. From the outset, the mysteries of the psionic realm are within reach, setting your civilization on a path of spiritual enlightenment.

Codominant Evolution
Your civilization is a testament to the strength of diversity, starting with a population that blends the traits of two dominant species. This origin a society where genetic variation is a way of life, offering unique challenges and opportunities, especially pertaining to crossbreeding.

Extermination Coalition
Lead a formidable alliance of immortal machines, dedicated to the eradication of organic life. Unite the might of machines and go forth on a relentless quest for purity and set the stage for a galaxy-wide purge.

Hive Amalgamation
Your homeworld is a hive, a singular organism with a collective consciousness. This origin allows you to spread your influence across the galaxy, converting planets into extensions of your hive. Embrace unity and bring the galaxy into the fold of your collective will.

Secluded Paradise
Isolated from the galaxy, your civilization begins in a utopian existence on a Gaia world, with its moon sharing the same bountiful fate. Connected to the galaxy by a singular wormhole and with a preference for Gaia worlds, your people cherish their secluded paradise, yet look towards the stars with curiosity and ambition.

Terraforming Pioneers
Embark on a journey as masters of terraforming, with the ability to sculpt barren worlds into habitable paradises from the start. With a terraformed planet already within your borders and enhanced terraforming capabilities, your civilization is a beacon of hope for life-sustaining transformations across the galaxy.

Natural Geneticists
Start with an intrinsic understanding of genetics, giving your species a significant advantage in evolution. With additional trait points and early access to Gene Tailoring technology, your civilization is poised to lead in the genetic manipulation and perfection of life.

Planetary Ascendants
Unlock the secrets of Ascension Theory and Planetary Unification from the beginning, empowering your civilization to navigate the stars with wisdom and unity. This origin sets your people on a path to enlightenment, with the tools to bind the galaxy together under a shared destiny.

Civics
In addition to the origins, "Kek's Origins+" introduces a variety of civics, ranging from more generic options that complement any playstyle to those designed to synergize with specific origins and other civics within the mod. Some unique civics also unlock new buildings, enriching your planets with novel structures and benefits. This selection ensures players can further customize their civilization's identity and operational focus. As the mod continues to evolve, anticipate the arrival of additional civics, expanding the possibilities for empire customization and planetary development.
Beliebte Diskussionen Alle anzeigen (4)
14
1
4. Juni um 20:32
ANGEHEFTET: 4.0 Progress Update
 Kekadoodle 
1
1. März 2024 um 12:19
Compatibility Issues? Post Them Here!
 Kekadoodle 
0
10. Sep. 2024 um 19:44
FUTURE PLANS
 Kekadoodle 
123 Kommentare
 Kekadoodle   [Autor] 18. Juni um 1:33 
The mod has officially launched for Stellaris 4.0! Click here to subscribe!

This marks the beginning of a new era. All civics have been removed and will soon return in a standalone mod: Kek’s Civics, coming soon™. Please note: the Synthetic Overseer origin and the Hive Conversion decision have been temporarily removed as they undergo full reworks. Both will return in future updates with major improvements. Thank you for your patience and continued support as I rebuild this project from the ground up.
Hivelord 13. Juni um 9:34 
@Kekadoodle will I be able to terraform multiple worlds into hiveworlds at the same time?
Vyrn'Li'l 10. Juni um 8:54 
nice to hear my dear hive origin can infest planet again !
wancar 9. Juni um 20:36 
Hear hear!
 Kekadoodle   [Autor] 9. Juni um 20:36 
Also, a quick heads up. Natural Geneticists is being cut. With the existence of the Overtuned origin, it is now redundant and no longer adds meaningful variety to the lineup.
 Kekadoodle   [Autor] 9. Juni um 20:32 
QUICK UPDATE. I’m planning to unlock the conversion ability shortly before midgame, limited to one planet at a time. I originally thought Secluded Paradise was finished, but testing revealed some issues. Those are now resolved, and Hive Amalgamation is back as my top priority. I’m aiming for a full mod release, but Synthetic Overseer and Planetary Ascendants will likely be held back for a future update.
Hivelord 9. Juni um 15:39 
@Kekadoodle are you going to allow the amalgamation origin to convert other worlds?
үгжинжин чоно 8. Juni um 2:42 
When you do the "kek's civics" mod can you make a megacorp version of the civil education civic?
wancar 5. Juni um 8:04 
Sounds sensible. I want those bonuses for my empire but not when the AI force-plays that same empire.
 Kekadoodle   [Autor] 4. Juni um 1:36 
Hey y’all, quick note about the Hive Amalgamation origin. With the 4.0 changes, Hive Worlds are much stronger, their districts now provide triple the jobs and housing of standard planets. Few starting origins come close to that kind of scaling. While it takes time for planets to come online, Hive Worlds never really stagnate, they keep growing while others plateau. That puts them near ecumenopolis-level power right out the gate.

Because of that, I’m considering cutting the planetary decision to convert other worlds into Hive Worlds. I know that might frustrate some folks, but keeping it makes the origin far too snowbally. Removing it would bring it more in line with Resource Consolidation, where further conversions are gated behind an ascension perk.

It’s a tough call, so let me know what you think. If there's a better middle ground or you feel strongly one way or the other, I want to hear it.