RimWorld
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Vanilla Races Expanded - Pigskin
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Mod, 1.4, 1.5
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3.374 MB
2024년 2월 20일 오전 7시 28분
2024년 10월 7일 오후 2시 57분
업데이트 노트 7개 (보기)
이 아이템을 사용하려면 DLC가 있어야 합니다.

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Vanilla Races Expanded - Pigskin

Oskar Potocki님의 1 모음집
Vanilla Expanded
아이템 105개
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See change notes.



Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

Our goal for Vanilla Races Expanded - Pigskin was to make the pigskin xenotype a little bit more unique and to have it tie to the existing pigskin lore and their origin. You can expect to get access to a variety of new genes that will make it easier to create a fast growing, nutrient-rich human that can be butchered to yield pork and pigskin. On top of that, a new Boarskin xenotype may appear in pigskin raids now. They are tougher, harder, braver and generally visually different thanks to the big tusks protruding from their mouths.

The inclusion of the organ regeneration gene will allow your pigskins to regrow any missing organs, which should make them more than viable for some cheeky organ harvesting operations. The ever-growing gene will allow you to make colossal warriors that will become more stagger resistant and survivable with age. The rapid growth gene is perfect for vat grown soldiers as it will age them, well, rapidly, which means they will be ready to serve much sooner. The coward gene will allow you to control your slave population easily, and the inclusion of the pork flesh will mean that you will be able to grow the ultimate livestock in your back garden.

Damn, it’s one of the most wicked mods we’ve done so far, on par with cat girl highmates.



Vanilla Races Expanded - Pigskin adds following mechanics to the base game:





















[forms.gle]



Q: Will this mod work without Biotech DLC?
A: No. It uses the new gene system to work with Biotech.

Q: Will you make a HAR version of this race?
A: No, this is exclusively for the Biotech DLC.

Q: What organs can regrow using the Organ regrowing gene?
A: Only internal organs can regrow thanks to this gene - this includes liver, kidneys, lungs, heart and stomach.

Q: Will this mod affect existing pigskins?
A: No, it will not affect pigskins that already exist. Only newly spawned pigskins will be affected.

Q: Do these genes appear in genepacks in the game?
A: They do! You can find the individual genes and apply them to any pawn!

Q: Where will boarskins spawn?
A: They are a part of the pigskin faction and are known to lead pigskin raids to battle.

Q: Can I add it to an ongoing save?
A: Yes, but I don’t think you can safely remove xenotype mods, so don’t come crying when your game breaks if you remove mods!

Q: I have a suggestion!
A: Excellent! Pop it in the comments section.

Q: CE compatible?
A: No idea. If it is, I’d appreciate if someone from CE let me know.



Graphics and mod design by Oskar Potocki.

Code work by Sarg Bjornson and RedMattis.

Storyteller artwork by vitalii.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
댓글 270
Alerios 7시간 전 
Shouldn't the boarskin be added to the pirate gangs, waster pirates and cannibal pirate gangs?
Ryanisunique107 2025년 1월 1일 오전 9시 48분 
does the growing one grow with age will my pawn still grow if they have the ageless gene?
Major Major Major Major 2025년 1월 1일 오전 8시 38분 
There is a problem with the gluttonous gene. If you use nutrient paste dispensers or nutrient paste taps from VNPE to feed your colony, colonists always take just 1 meal. The gluttonous trait would allow them to handily eat 2, but since they can only take 1 their food bar gets filled to ~60%. This is compounded by the ever-growing gene, which if used in conjunction with gluttonous gene allows your colonist to store 8 nutrition when at 60 years of age. Any mod to fix the nutrient paste dispenser behavior?
Eclair 2024년 12월 30일 오후 1시 24분 
The gene "Brave" is definitely broken...Idk why your guys added the brave trait and separated - 10% mental break threshold to it, I think it's too much because of its -1 metabolism.
No Mic Tweetus 2024년 12월 15일 오전 11시 36분 
Well I know, but they're not humans infused with pig DNA but pigs infused with human DNA, they're about as close as we get to aliens in the setting as their origin isn't human, eating a pig would be actual cannibalism since they are pigs. After all, if humans can have no problem eating pigskin flesh, pigskins would most likely have no problem eating human flesh.
Oskar Potocki  [작성자] 2024년 12월 15일 오전 4시 41분 
No, they're half-humans, half-pigs.
No Mic Tweetus 2024년 12월 14일 오후 10시 06분 
If I may ask what is the rationale for human meat being unacceptable without specifically allow it in your ideological? They're genuinely not humans but pigs that were made more human to harvest organs from them, with that in mind, why would they care, after all, humans won't care if they eat pigskin porkflesh.
TheNLK 2024년 12월 11일 오후 1시 36분 
I found an issue. Very minor, but very irritating. Rapid ageing + growth vat seems to slow down the ageing process to *1*...
wild bard 2024년 12월 10일 오전 8시 40분 
Organ-donor war pigs
No Mic Tweetus 2024년 12월 4일 오후 4시 47분 
Is it possible to include a geno/xenotype option for things like butchery?