Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

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Surviving in Seattle - SR3
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54.446 MB
27 Jan, 2024 @ 3:21pm
5 Oct, 2024 @ 10:37am
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Surviving in Seattle - SR3

Description
ALPHA VERSION of this mod. This was a home game I ran for my family and freinds, with some twists to translate the TTRPG experience to a digital one.

Make the character you want to play; many play styles and all archetypes *SHOULD* be supported.

This experience is from the perspective of a GM and player... I hope you enjoy!
Popular Discussions View All (2)
6
17 Jun, 2024 @ 8:39pm
Wall O' Text [Spoilers]
Val
4
21 Jun, 2024 @ 8:13am
A few of my points, with some spoilers.
Korv
53 Comments
IceKnight069  [author] 10 Jun @ 9:45pm 
Am making the baby-steps forward for sure. The comments help with motivation :) I appreciate the posts.
DaveOfDeath 10 Jun @ 3:09pm 
Congrats. Keep moving that needle, Amigo.
IceKnight069  [author] 9 Jun @ 10:52pm 
Real life delays always get in the way. I have made additional movement. I plan to upload a new version sometime this month with two of the early Mr. Johnson's random missions in tact. I'm very close. Stay safe and happy gaming!
IceKnight069  [author] 13 Apr @ 8:34am 
Time for another progress update. I am Down to my final hand full of maps! I will be pausing on map making and moving back into trigger work -- it is time to start closing out the game play areas with actual stuff to do in them! I am excited for this; and I am thrilled to say I'm on target for anticipated time lines! Be safe out there, all. Happy gaming!!!
DaveOfDeath 6 Mar @ 4:49pm 
Very cool.. congrats for getting some more mini missions updated!
IceKnight069  [author] 4 Mar @ 8:31pm 
Another update on progress. I have more random mission maps in the history books. Many corporations will be coming online in the next version push. I don't have a locked time for that, but am shooting sometime in the next month or so. G'luck to me on that, and happy gaming all!
IceKnight069  [author] 23 Jan @ 9:36pm 
It's been a while since I have offered any updates. This mod is still being worked on. The holidays were rough this year.

I am currently working through Random Mission maps. I would like to say I am proud to have completed roughing out all of the various Dock-type locations. Additionally, through the help of some other map makers (SR Identity Team and other contributors), I have quite a few corporate maps now under my belt as well. With luck, I will be able to move through them and post a decent update with game play functionality sometime sooner than later.

To anyone playing, I hope the mod is enjoyable and relatively bug free! Thank you for reading, playing, and spending time here. Happy gaming!
XcessiveNinja17 7 Oct, 2024 @ 8:47pm 
unfortunately, i still get the issue even when continuing from an earlier save.

so, i made a lot of save games to hopefully debug the issue: https://drive.google.com/file/d/1k2QDZDxETJht5mxoUOS48CqsH6N6yRx3/view?usp=sharing

oldest file = before entering the area
second file = before the optional objective
third file = after the optional objective should have finished
fourth file = autosave
IceKnight069  [author] 6 Oct, 2024 @ 4:12pm 
@Zmeck thank you for the feedback!! I used Dragon fall for the music. And the work on this almost predates HongKong. I understand where you are coming from... the HK engine had a lot of neat things. It is frustrating on my end that the tunes didn't make it over to HK and the work-arounds are hard to work with.
IceKnight069  [author] 6 Oct, 2024 @ 4:09pm 
@XcessiveNinja17 even after my upload huh? Very interesting. Did the earlier save work out?