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期待此图更多的优化与扩展
Второй уровень требует доработки, т.к. два ивента и багованная комната возрождений довольно жёсткие. Пока-что лучше не ставьте сложность выше "тяжёлой".
There is a trigger to move to some map. One trigger is to move to a specific zone. At the beginning of 1 map, a trigger is randomly selected that will move players to either scavange or extended lift(There are technically two different maps in the addon, which are listed under the second chapter). One of the triggers is switched off and the other is switched on. They are both in the same place, overlapping, but can be switched off due to the randomisation system. Why L4D2 can't load the second map - I don't know. Maybe there is a conflict because of addons at the code level, I'm fine with the stability of the game, my testers too.
https://www.youtube.com/watch?v=QyE1S5dh2J0