Don't Starve Together

Don't Starve Together

119 ratings
Hold a Key to Absorb Flames
   
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21 Dec, 2023 @ 11:03am
10 Sep, 2024 @ 5:26am
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Hold a Key to Absorb Flames

Description
Hold a key to absorb flames, release to stop. The key is configurable, default option is Alt.

If the respective config is enabled, the mod also will automatically equip your lighter if you are holding something else, and equip that item back when you are finished. This feature was implemented by sleep til the sun sets. (huge thanks!) Be sure to check their workshop, there's a lot of great stuff to find.

If a hotkey isn't very convenient for you, there's an option to make the mod work on RMB clicks anywhere.

Mouse 3, 4 and 5 are finally supported.

p.s. woeful, triumphant and magmatic are the best willow skins hands down
24 Comments
Remi  [author] 23 Oct @ 5:35am 
:DSTpigman:
Handstands on a Trans Am 23 Oct @ 5:25am 
i prefer victorian or just plain default, personally
Remi  [author] 4 Oct @ 8:08am 
@Miau, hello, the "Work mode" config must be set to "Hold key" in order to use something other than RMB. The reason why RMB is separated into its own option is because RMB binds are very different from technical standpoint and require custom actions while other keys just need an input handler.
Miau 3 Oct @ 10:55am 
Hi! I can't seem to make the side buttons work? I set all mouse options already but none's working, it still lets me use right click instead.
Eternity 27 Apr @ 4:34pm 
very good mod I just wish I could unequip the lighter by right clicking .
Fuzy 13 Jul, 2024 @ 8:30am 
@Remi, i tired it again and look through my mods thinking what can be uncompatable with it. So turns out it was Quick craft(pretty sure it worked with it before, but i haven't played like 6-8 months so idk)
Remi  [author] 13 Jul, 2024 @ 7:58am 
@Fuzy, tried it just now and can confirm it's working well. Can you please give more details on your issue?
Fuzy 13 Jul, 2024 @ 6:46am 
It just broke
Remi  [author] 28 Mar, 2024 @ 9:11am 
@vixen, I've finally figured out how to bind actions to side mouse buttons. I will try to update the mod soon.
Remi  [author] 28 Mar, 2024 @ 9:08am 
@ALiu, doesn't the game have to be active in order to detect your inputs? I see nothing wrong here.