RimWorld

RimWorld

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Vanilla Races Expanded - Lycanthrope
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Mod, 1.4, 1.5, 1.6
File Size
Posted
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5.514 MB
15 Dec, 2023 @ 5:02am
15 Jul @ 3:26am
11 Change Notes ( view )
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Vanilla Races Expanded - Lycanthrope

In 1 collection by Oskar Potocki
Vanilla Expanded
109 items
Description
[www.patreon.com]



See change notes.



Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

Vanilla Races Expanded - Lycanthrope aims to bring a unique new archite-powered being into existence. Lycanthropes are seemingly simple baseliners with a unique ability to morph into a powerful lycan form. These lycans look similar to werewolves and excel in unarmed combat. Their rage and rapid regeneration allows them to sustain severe damage, while their claws and bites will shred even armored enemies to pieces.

The functionality of the morph gene is extended further, allowing the Morph gene to appear in any genepacks, and morph into any of the existing xenotypes.



Vanilla Races Expanded - Lycanthrope adds following mechanics to the base game:


































[forms.gle]



Current issues: the quest to recruit them is currently not working as intended, they won't offer to join. You can capture them and recruit them as usual.

Q: Will this mod work without Biotech DLC?
A: No. It uses the new gene system to work with Biotech.

Q: Will you make a HAR version of this race?
A: No, this is exclusively for the Biotech DLC.

Q: Can we create ‘Morph’ genes for custom xenotypes we make in xenotype editor?
A: No, Morph genes are generated only for xenotypes added to the game via xml - it works for base game xenotypes and modded xenotypes, but won’t work for xenotypes you make yourself in the xenotype editor. You can use the Custom Xenotype Exporter mod to add your custom xenotypes in a way that our mod will recognize.

Q: Do these genes appear in genepacks in the game?
A: They do! You can find the individual genes and apply them to any pawn!

Q: How can I get my own Lycanthropes?
A: A new quest is added that will have you help a group of lycan refugees. Agreeing to help them will allow you to turn one of your colonists into a wolfman!

Q: Can I add it to an ongoing save?
A: Yes, but I don’t think you can safely remove xenotype mods, so don’t come crying when your game breaks if you remove mods!

Q: I have a suggestion!
A: Excellent! Pop it in the comments section.

Q: CE compatible?
A: They say it is

Q: I have a Lycan that turns into a Wolfman at night, is this a bug?
A: Actually, no, that's working as intended. Wolfmen turn into Lycan at night, and Lycans turn into Wolfmen at night. Werewolves, and wolfweres.



Graphics are created by Oskar Potocki.

Code work by Sarg Bjornson.

Storyteller artwork by vitalii.

Xenotype description by Reann Shepard.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
551 Comments
give me games on GoG 11 hours ago 
Thanks
Sarg Bjornson  [author] 22 Jul @ 10:55pm 
It will be fixed when we can fix it. We are completely overwhelmed now
Artorias 22 Jul @ 9:17pm 
Sir, when can you fix the bug that the werewolf can't transform at night? Please:steamhappy:
Auraknight 22 Jul @ 3:51am 
Small spelling error: Mod settings, Photophobia, has 'Fless' instead of 'Flees'

Though, I'd accept 'Fleas' as a pun!
Bahamutop23 21 Jul @ 11:22am 
Now instead of a werewolf, I have a daddy bear who likes to stay up all night and is capable of turning others into daddy bear.
Bahamutop23 21 Jul @ 10:07am 
I thought I was the only one with this problem. Suddenly, without changing my previous mod list, the transformation stopped working.
Sarg Bjornson  [author] 21 Jul @ 9:16am 
Yes please
Dracula 21 Jul @ 9:14am 
Not using HAR, and experiencing the same issues as others (wolfmen refuse to transform at night and are stuck as humans, moreover the skin color seems to randomize on them whenever i restart the game).

Do you want us to submit additional bug reports if someone has already made one?

Thanks!
Sarg Bjornson  [author] 21 Jul @ 8:30am 
Try without HAR
Ionasphero 21 Jul @ 8:12am 
Same as @Guinea here, submitted a bug report. Wolfmen are missing a usable morph ability, don't morph automatically, and change skin colour on reload