Crusader Kings III

Crusader Kings III

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Elder Kings | Decisions Expanded
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4.316 MB
12 Dec, 2023 @ 7:40am
29 Mar @ 1:09pm
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Elder Kings | Decisions Expanded

Description
Elder Kings | Decisions Expanded - Elder Kings 2 Submod

A variety of new decisions, tailored events, and unique gameplay opportunities.




Features

  • New Major Decisions: Take on new challenges with decisions that let you unite fractured regions, restore lost kingdoms, and shape the future of Tamriel.
  • Faction-Specific Content: Experience tailored decisions for different cultures and regions.


Installation

  1. Subscribe to this mod and Elder Kings 2.
  2. Enable both mods in the Crusader Kings III launcher.
  3. Ensure Elder Kings 2+ is loaded after Elder Kings 2 for compatibility.




Feedback and Suggestions

Join our community on Discord[discord.gg] or leave a comment below! Your input helps shape future updates.




Future Plans

  • More decisions for niche cultures and regions.
  • Additional content for different playstyles: mercantile, religious, military, and more.
  • Unique events for famous characters and regions.




Compatibility

  • Requires Elder Kings 2 to function.
  • Compatible with most Elder Kings 2 submods, but may conflict with mods that alter the de-jure setup of the map.




Credits

Special thanks to the Elder Kings 2 team for their amazing total conversion mod, and to the community for their continued support!
Popular Discussions View All (1)
0
20 Aug, 2024 @ 9:01am
PINNED: All the current content added by the mod
F.F
69 Comments
F.F  [author] 4 Apr @ 8:18am 
@noob van noob Leyawiin bridge decisions are not path of EK2+.
The only thing in this mod that could be incompatible with other mods is, as you mentioned, the decision to integrate Falkreath into the Colovain Estates.
Noob Van Noob 4 Apr @ 1:19am 
runs != compatible fwiw
Ultimate Elder Kings will overwrite some of the stuff in EK2+ notably the leyawin bridge decisions and something involving integration of falkreath.
didn't look too closely just glanced over a couple conflicting files
ReturnTheSlab107a 2 Apr @ 5:27pm 
@relentlischaos Yes it is atleast I got it to work together. Just make sure your load order is
1. Elder Kings 2
2. Elder Kings | EK2+
3. ULTIMATE Elder Kings

With that I got it to work.
F.F  [author] 1 Apr @ 10:37am 
@TheDoctorFat
I'll put it on my list of ideas.
TheDoctorFat 30 Mar @ 12:44pm 
Can I ask for a decision to form the Kingdom of Sutch? In my head it would comprise of the duchies of: Sutch, Hastrel, and Ontus.
relentlischaos 29 Mar @ 2:08pm 
anyone know if this is compatible with ULTIMATE Elder Kings?
F.F  [author] 28 Mar @ 2:19pm 
@fenguard Fixed. Thanks for pointing it out.
Fenguard 28 Mar @ 1:52pm 
Thanks for updating! But also the mod says it requires CK3 to be on v1.12.6 instead of v1.15. Probably still works if you updated it to 1.15, but some people are gonna be confused by the error in the descriptor.
F.F  [author] 28 Mar @ 12:23pm 
Update 1.12.6
-Patched the mod to be compatible with the latest EK2 version
-Tweaked Ansei Order decisions to be less demanding and added a way to revive it without owning an Ansei Ward artifact, albeit at a higher cost.

As always, please share this message on this mods thread on the main server.
Thank you all for appreciating this mod.
AzoorFox 24 Mar @ 8:29am 
UPDATE WHEN??????????