RimWorld

RimWorld

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Crypto Bionics
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Mod, 1.4
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Posted
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1.155 MB
3 Dec, 2023 @ 2:25am
16 Dec, 2023 @ 8:40pm
5 Change Notes ( view )

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Crypto Bionics

Description
'Tis the season (when this mod was uploaded, at the very least), and what better way to celebrate the holidays than by turning your colonists into a powerful avatar of winter? With these bionics, your pawn will be in tune with the bitter cold, and can use it to both help their allies and destroy their enemies.





These are not your standard bionics. Each crypto bionic confers at least a little bit of damage resistance, as well as a good amount of fire armor. The catch is that each bionic will slightly hinder the user's movement speed and learning speed by a little bit. Barely noticeable with one or two crypto bionics, but very noticeable with a full set of the things. Balancing these powerful combat bionics with standard stat boosting bionics will be a delicate balance... or you could just forego that notion entirely and go all in. Most of the bionics have a special ability/feature attached to them, so you will certainly be tempted.



Crypto eyes

Part Efficiency: x1.2
Incoming Damage Factor: x0.98
Heat Armor: +0.1
Minimum Comfy Temperature: -2.5C°
GlobalLearningFactor: -0.02
Move Speed; -0.05 cells/s



Cryptosiphon arms

Part Efficiency: x1.2
Incoming Damage Factor: x0.98
Heat Armor: +0.05
Minimum Comfy Temperature: -1.5C°
GlobalLearningFactor: -0.02
Move Speed; -0.1 cells/s

Attack Power: 18
Bonus Frostbite Damage: 4

Cryolize:
Infuses the target's bloodstream with crypto energy, slowing bleedout rate in exchange for lowering natural healing rate. Perfect for those situations where a pawn has too many wounds to tend in time.

Cryptothermia:
Applies a debilitating damage over time effect that additionally lowers the combat capabilities of the victim.



Cryptoaegis arms

Part Efficiency: x1.1
Incoming Damage Factor: x0.98
Heat Armor: +0.15
Minimum Comfy Temperature: -3.5C°
GlobalLearningFactor: -0.02
Move Speed; -0.1 cells/s

Attack Power: 16
Bonus Frostbite Damage: 6

Icewall:
Raises a small circle of sturdy ice walls, capable of entrapping a pawn inside.



Crypto legs

Part Efficiency: x1.0
Incoming Damage Factor: x0.98
Heat Armor: +0.1
Minimum Comfy Temperature: -2.5C°
GlobalLearningFactor: -0.02
Move Speed; -0.1 cells/s

Crypto Jump:
Lets the user leap great distances. When the user lands, the legs release a burst of cryonic energy, inflicting hypothermia and frostbite damage to those caught in the blast. Each crypto leg gives one charge.



Crypto spine

Incoming Damage Factor: x0.96
Heat Armor: +0.2
Minimum Comfy Temperature: -2.5C°
GlobalLearningFactor: -0.02
Move Speed; -0.1 cells/s



Crypto core

Part Efficiency: x1.2
Incoming Damage Factor: x0.96
Heat Armor: +0.2
Minimum Comfy Temperature: -5.0C°
GlobalLearningFactor: -0.02
Move Speed; -0.1 cells/s

Crypto Blowback:
When the user is struck, hostile pawns close to the user will be inflicted with a debilitating damage over time effect.



Crypto lungs

Part Efficiency: x1.2
Incoming Damage Factor: x0.98
Heat Armor: +0.1
Minimum Comfy Temperature: -2.5C°
GlobalLearningFactor: -0.02
Move Speed; -0.05 cells/s

Crypto Breath:
Allows the user to breathe a gust of crypto energy, which crystalizes as it flies through the air. When it hits, the shards explode, inflicting hypothermia and heavy frostbite damage. Each crypto lung gives one charge.



Crypto exoskeleton

Incoming Damage Factor: x0.9
Sharp Armor: +0.6
Blunt Armor: +0.2
Heat Armor: +0.5
Minimum Comfy Temperature: -2.5C°
GlobalLearningFactor: -0.02
Move Speed; -0.3 cells/s

Crypto Shield:
Generates a crypto shield around the user. It slows down both ranged and melee attacks to the point of impotence, and allows both ranged and melee attacks out of it. It is not as strong as higher quality shield belts, but it can stack with other shield generators.



Cryptoskin

Incoming Damage Factor: x0.98
Heat Armor: +0.3
Minimum Comfy Temperature: -30.0C°
Maximum Comfy Temperature: +30.0C°
GlobalLearningFactor: -0.02
Move Speed; -0.05 cells/s


All of these bionics are locked behind a research with bionics and cryptosleep prerequisites.





Currently incompatible with Combat Extended. No other incompatibilities known.





* Feldoh, Zomuro, and MrKociak for the C#
* Elseud for the ability UI sprites
* CatLover366 for XML, writing, and sound
* Sovereign for the new bionic sprites
* ShielD for the old bionic sprites and sound
* Endrian for the great thumbnail art
* Sir Van for the thumbnail font


Popular Discussions View All (1)
3
21 Dec, 2023 @ 1:09pm
PINNED: Bug Reports/Balance Issues
CatLover366
55 Comments
mynameactually 10 May @ 8:53am 
Wonder if this will be remade to fit with the cryptoforge mod.
Flockerkill 10 Apr @ 1:57pm 
i dont know what you need of the athena framework exactly but alot of stuff were adopted to the EBSG framework
https://steamproxy.com/sharedfiles/filedetails/?id=3112549163
CatLover366  [author] 28 Mar @ 7:35pm 
Hmm
CatLover366  [author] 28 Mar @ 6:35pm 
The framework that this uses (Athena Framework) is discontinued. Unless that is picked up by someone else, I am not going to bother.
Starender1234 28 Mar @ 2:50pm 
I need 1.5
Sovereign 14 Jan @ 10:34am 
Athena is dead so no
KarolTheWildOne 10 Nov, 2024 @ 5:51pm 
any estimated date for 1.5?
Jawstag 1 Nov, 2024 @ 10:28am 
please 1.5 man
Phantomz 22 Sep, 2024 @ 1:08pm 
+1