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Star Wars : The Force-Psycast
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Mod, 1.4, 1.5, 1.6
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37.437 MB
30 nov. 2023 às 10:13
22 de jul. às 6:47
134 notas de alterações ( ver )
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Star Wars : The Force-Psycast

Descrição
As of 4/18/2025/ A new save is required due to numerous abilities being changed, lightsabers being removed, and other fixes




Lightside Abilities:
The light side of the Force was concerned with the ideals of good, benevolence, and healing. Followers of the light side strove to live in harmony with the world around them, acting out of wisdom and logic rather than anger and hasty judgment.



Darkside Abilities:
The dark side of the Force was considered by the Jedi to be the element aligned with selfishness, fear, hatred, aggression, and malice toward all living things. Such emotions seemed to increase the strength and abilities of a user of the dark side, providing a path towards personal power and the destruction or control of all opposition.


"Energy constantly flows through the crystal. You're not fighting with a simple blade as much as you are directing a current of power. Your thoughts, your actions, they become energy. They flow through the crystal as well and become a part of the blade." - Kanan Jarrus


Jedi Training:
Jedi training was the action of teaching an apprentice the ways of the Force in the Jedi Order. As a Jedi Master you should strive to teach everyone. Each ability is now a lecture.



Neutral:
The Force Sensitive was a being who was highly attuned to the flow of the Force. Force-sensitives could, with training, learn to sense and manipulate the Force. Force-sensitives who gained powers and abilities through the Force became Force Adepts.


Sith Sorcery:
Through the recitation of spells, execution of hand gestures, and/or the handling of various artifacts, darksiders were able to channel the raw power of the Force's malignant side to warp minds, alter the environment, and obliterate whatever obstacles stood in their way.


Telekinesis:
"A Jedi traditionally uses telekinesis to move inanimate objects, but there are some occasions when one might be forced to use this ability on an enemy combatant" - Luke Skywalker


Alignment:




Our other mods:


Backup of Last Steam Version - https://github.com/JodemLee/TheForce_Psycast/releases/tag/currentSteamReleaseV1

KoTOR Discord - https://discord.gg/tVsQNEQZcg
The Star Wars Collaboration Project https://steamproxy.com/sharedfiles/filedetails/?id=3173924821&searchtext=Jedi
https://discord.gg/WdNqY2nNmZ

Leave a comment if you have any issues and I'll try to help to the best of my abilities. Coding is not my specialty.

All Credit goes the original Vanilla Expanded Team, I referenced their code to help build my new abilities
Thanks to the People in the Rimworld Discord for helping with some code issues.
Star Wars belongs to Disney. I don't claim to have made star wars. Just adapted it to rimworld
https://ko-fi.com/leeandtheforce
Discussões Populares Ver todos (2)
147
16 de jul. às 16:18
Bug Reports or Issues
Lee
76
22 de jul. às 7:19
Ideas or Recommendations.
Lee
828 comentários
알레띠 Há 14 horas 
u r my hero
Lee  [autor] Há 18 horas 
The system has been completely remade already so it's no longer relevant.
And while I may update this mod sporadically, there's no guarantee I'll fix it soon
Ahh okay, well I look forward to the Remake and the work you do on it. Should I file this as a bug report/issue for future reference?
Lee  [autor] Há 18 horas 
Yeah its not perfect
So I do see the bar move, but it only ever seems to go to 100% regardless of if in the Health tab they only have something like 86% Lightside or 8% Darkside (in the case of pawns having a mix of both, the bar in the Alignment tab just maxes out to 100% of whatever is higher). Thanks for your input.
Lee  [autor] Há 19 horas 
As for the Remake it'll just be called The Force Standalone
Lee  [autor] Há 19 horas 
It does. Keep increasing the and you'll see the bar move.
Also if I may ask, what's the current working name for the remake that you mentioned to another user? if you have one yet, that is.
Quick question I'm confused on and wanted to ask about. In the health tab, I see force alignments, either Darkside Alignment or Lightside Alignment. However, this seems to have no bearing on their alignment in the Alignment tab. Is this intentional an I am I missing something, or is this potentially a odd conflict from other Star Wars mods like the Outer Rim mods?
Lee  [autor] 22 de jul. às 10:00 
Most likely not. This mod is in its retirement phase while i remake it