RimWorld

RimWorld

1,623 ratings
Stack gap
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
443.739 KB
3 Nov, 2023 @ 4:23pm
12 Jun @ 5:43am
18 Change Notes ( view )

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Stack gap

In 1 collection by Andromeda
Andromeda's mods
15 items
Description
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do?
Maybe divide your deficit shells among the artillery cannons equally?
Would a couple of meals in the dining hall be enough?
Maybe you don't need to carry rice into the hoppers all day?

But how to do it?
This mod designed to carefully set up your storages!

You can limit storages from top and bottom stack size
• The lower limit means that pawns will not carry items as long as there are more items than a given value
• The upper limit means that no more than a given value of things will be inside
• Unrestricted storages operate as usual



Mod compatibility:
LWM's Deep Storage - OK
[JDS] Simple Storage - OK
OgreStack - OK
SatisfiedStorage - No sense. This mod does more
Multiplayer - Bad
Flickable Storage - OK
Pick Up And Haul - OK (11/13/2023)
Must be compatible with any mod that changes stack size

Mid game compatibility:
Add - OK
Remove - OK

If you wish, you can set a specific limit for each item or category



Translations:
English
Russian
Deutsch - thx Erdnussbrot
French - thx Joedox
ChineseSimplified - thx OKEN.DDD

Special thx to @biowreck's help in testing
Popular Discussions View All (10)
6
3 Nov @ 4:28pm
Item-limit Bug
ૐCheesyૐ
17
30 Nov, 2024 @ 3:40pm
PINNED: Suggestions
Yoann
7
6 Aug @ 4:37am
Performance Impact?
Mac
463 Comments
Nujanunki 27 Nov @ 1:00am 
I don't believe this is working as intended for the Neat Storage mod.
Domino 19 Nov @ 2:35am 
Are there actual change notes anywhere for this? GitHub or Discord or something? I really want to use this but the conflicts with PUAH and the 1-item stack issue make it not viable. I see it's been updated a handful of times but I don't know what the updated versions change.
AnneCrankin90s 10 Nov @ 1:17pm 
also my stack gap settings reset back to default sometimes
AnneCrankin90s 10 Nov @ 12:45pm 
@Zombe im getting that too, with default shelves and LWM shelves (1.6 port), For example if I set it to only accept 100 steel, then link it across 5 different shelves, it acts more like I set the limit to 500, with 100 across the 5 shelves.
Hugalafutro 21 Oct @ 2:29am 
@Bapador the issue is I want it to work like that with a shelf not a stockpile. I.e. I want 100 joints, 100 tea, 100 beer on a shelf, they never put more than 2 of the things on the shelf regardless of the settings.
Bapador 18 Oct @ 11:35am 
To those who are having trouble putting, say, 2 stacks of something into a stockpile, I was able to make it work this way: at the top, change "Apply to entire storage" to "Limit similar stacks x2" by using the + to the right of it.
lunarlabour 17 Oct @ 8:59am 
Is this mod conflicting with Pick Up And Haul right now? I noticed with this mod being active, my pawns won't haul and can only carry one stack of 75 items at a time, just like in the vanilla game.
pfe 12 Oct @ 12:13pm 
Is it possible to extend the counting limit of items to all apparels as well?
nikita150u 10 Oct @ 4:15am 
Somewhat working on 1.6 but iterventing from calling an infocard of materials (even in bills)
Zombe 8 Oct @ 12:03pm 
I have tried this with vanilla sheves and it seems like shelve groups kinda ignore it: it limits number of items per stack, but overall limit does not seem to be affected. Is that a known issue, new bug or am I doing something wrong?