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My hat is off to you ArtemisRogue, this thing is a living legend in my mind. A day after spawning it I have all 10 Aux core for it and numerous for other ships and I just pasted a Tovera with turrets at 1.1km while at 5FPS (potato PC)... in less than 5 mins. This ship obviates all threats I've seen without even Quants yet.
I hope you are planning to update this to RE2, because this is the only combat ship I want to or need in my life and I'm low-key waiting for it to try RE2 now.
How would this ship look fully kitted out? Besides shield pieces and fusion gen, I think I see what would look to be spots for additional thrusters behind the solar panels? Was there intenton for adding more thrusters?
Also what about weapon layout, I watched the video and it looks like that's just a TON of laser turrets? Genuinely ignorant question as I've barely killed Toveras before without having something that just massively overpowers them. I'm not the best at ship combat but I'm trying to learn.
I put a Fusion Reactor in one of the large spaces in the middle of the ship. As far as the other 3 large spaces - do you recommend 2 capacitor relays 1, charger ? or 2 chargers relays, 1 capacitor ?
There are several questions:
1. Where do you plan to install the radar, I couldn’t find any special place for it, I stuck it there where the constructors are installed.
2. I still don’t understand what specific ships the small hangars are intended for. I thought about using some small ship for salvage, but I couldn’t find any suitable one.
3. I couldn’t understand how to use “marked thruster expansion” and how the engines should be installed in them.
4. The location of the medical capsules is such that if you are resurrected in one of them in a hangar with the engines running, you will immediately burn out.