Stellaris
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Forgotten Empires 4.1
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Events
Nhãn: 4.1.*
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79.532 MB
26 Thg10, 2023 @ 11:17am
28 Thg10 @ 12:57am
152 ghi chú thay đổi ( xem )

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Forgotten Empires 4.1

Trong 2 bộ sưu tập tạo bởi Inny
The Merger of Rules 3.X
129 vật phẩm
Inny78's mods
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Mô tả
Embark on a cosmic odyssey with this mod, where a tapestry of interstellar narratives unfolds for your science team amidst the boundless realms of the galaxy. Delve into the forgotten tales of ancient precursor empires, their legacies lost in the starlit void long before your celestial journey began. Uncover hidden dig sites and engage with enigmatic anomalies that beckon with inscrutable secrets. Every discovery and encounter weaves into the fabric of your empire's destiny, steering its path through the stars.

Recommended DLC, but not required: Ancient Relics, Utopia, Synthetic Dawn, Nemesis and First Contact - these will provide additional rewards.

It also includes some dig sites from Archaeology Story Pack that I deemed lore-friendly enough.

Compatibility
This mod is totally compatible with the other event mods.
It has a full compatibility with Planetary Diversity and All These Worlds - Lite.
The mod Military Enhancements 2.0 [Invasion Events & More] has a compatibility patch for Forgotten Empires: Terrestrial Forces Compatibility Patch

Content

“Two possibilities exist: Either we are alone in the Universe or we are not. Both are equally terrifying.”
- Arthur C. Clarke

Discover and investigate unique archaeological sites scattered across the galaxy, each with its own story, specimens and challenges. Includes some content from Kroun's More Precursors, XVCV's Archaeology Story Pack, Complex's The Nyblax and the Collector and QUENTOPOLIS's Ziaskehorn: an Ancient Relics Story mods:
  • Biggest Show in the World
  • King of the Underground City
  • Soul of the Art
  • The Belltower
  • The Failed Hive
  • The First Music
  • The Fires of Ziaskehorn
  • The Reverse Engine
  • The Tower City
  • The Vanishing Act
  • The War-Torn Planet
  • Tomb of Space Whales
  • When the World sings
Unravel the tales of extinct empires, learning about their culture, technology, and downfall. Includes XVCV's Precursor Story Pack:
  • The Alshigans
  • The Astanine
  • The Coprean Constitution
  • The Shaded Empire
  • The Sless Alliance
  • The Z'nkar
And some anomalies and country events.

New unique worlds from Marky612's Strange Worlds, allowing the construction of unique buildings granting passive bonuses to your empire for as long as you can keep them from your enemies.

More content will come over time. See also the List of Content

Recommended mods

Localisation
  • Brazilian Portugese: External translation by Oliveira found here
  • Chinese: External translation by 静夜星空 found here
  • French: External translation by Alpht_Phast found here
  • German: Partial translation by Kucige
  • Italian: External translation by Rahl81 found here
  • Japanese: External translation by Rio_Mizuhoshi found here
  • Korean: External translation by Chopper found here
  • Russian: External translation by Hann found here
  • Spanish: Partial by ChupaChups (Archaeology Story Pack events).



[discord.gg]
Thảo luận nổi bật Xem tất cả (4)
76
22 Thg09 @ 11:47am
Reporting typos and errors.
Inny
0
28 Thg10, 2023 @ 12:57pm
Suggestions for new events
Inny
516 bình luận
RustyKn1ght 16 Thg11 @ 8:42am 
It seems that Astatine just pops out on its own, regardless if you chose it or not by using "precrursor selection"-mod. I remember specifically I didn't choose Astanine and it popped up very far away from my own territory around mid-game year, so it might be bugged. Same with V'inarill: that also popped up next to Astanine, I know I didn't choose either of them.

Meanwhile, if someone knows a console command how to progress or at least get them out of my situation log, that'd be appreciated.
Inny  [tác giả] 13 Thg11 @ 8:31am 
Sometimes the game fails to spawn a system. I'll try to add more failsafes in a future update.
huangnorway 13 Thg11 @ 5:01am 
astanine 's archaeology sites should have 5, but I just found 4(without the home planet). Is it in the core of galaxy(I have giga) or anywhere else?
KernoX The Demon Dragon 9 Thg11 @ 10:02am 
I would like to but my error logs usually dont work right ...
Inny  [tác giả] 8 Thg11 @ 5:27pm 
Hello,
Without something to work on from the error log, this is going to be difficult to debug.
KernoX The Demon Dragon 8 Thg11 @ 2:44pm 
Hello there ... first things first, I like this mod ... now to the bizniss - on my current playtrough events with shaded empire kinda ... froze ... I don¨t know why but i starting to think that some trigger faild to, for lack of better word right now, trigger the event. It happend during research of sites (special projects in shaded empire folder). I usually get event about activity in FE but this time ... nothing. And after that everything stalled ...
Thx for help
Ostrich-Hungry 8 Thg11 @ 8:32am 
man you are a ♥♥♥♥♥♥♥ hero
Inny  [tác giả] 27 Thg10 @ 12:10am 
The last step of the last digsite triggers a special project that fires this event.
Mael 26 Thg10 @ 10:58pm 
Question/comment about the Z'nkar.

I just did all of the precursor event chain I could but it seems to have bugged out. I have 4/4 artifacts but only 3 entries in the drop-down menu in the situation log and nothing is happening. I looked in the mod files and used "event scfe_znkar.20 and that seems to resolve it, but I'm unsure why it failed to properly work without commands.

Any help here?
perl 25 Thg10 @ 8:26pm 
Awesome mod