Total War: WARHAMMER III

Total War: WARHAMMER III

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ABANDONED, USE NEW MOD [GLF] Battle Mage 战斗法师
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File Size
Posted
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11.894 MB
24 Oct, 2023 @ 4:41am
13 Aug, 2024 @ 7:28am
8 Change Notes ( view )

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ABANDONED, USE NEW MOD [GLF] Battle Mage 战斗法师

In 1 collection by =[NK]= Col. Jack O'Neil
Jack's SFO Mods 5.2.6/SFO 1.31 - V4 - READ DESCRIPTION
458 items
Description
[GLF] Battle Mage 战斗法师 - 5.1.3 Reuploaded+Patched

We would appreciate any issues not found during our limited testing to be left in the comments so we can look into it.

Enjoy :)

What this does?
  • Fixes Animation tables, magic users will shoot again and also turn to face their enemies
  • Adds support for Patch 4 characters, Yuan Bo, Slann Mages and the Changeling
  • Adds support for Patch 5 characters, Elspeth, Empire Mage (Gold) and Chaos Heroes (Nur+Sla)
  • Updates Cylostra key to Cylostra_Direfin
  • Updates battle_personalities and land_units tables

What this does not do?

This update does not cost you 25€ or ask you to preorder.

Addons



This is REUPLOADED+Patched version of original mod:
"[GLF] Battle Mage 战斗法师",
credits to 金花 for original mod.


Reuploaded version will be removed once 金花's mod gets an official update

Link to an original mod below
https://steamproxy.com/sharedfiles/filedetails/?id=2947262245


Requests / Suggestions / Help

[discord.gg]
162 Comments
Nukular Power 15 Jan @ 11:31pm 
thank you for updating this
=[NK]= Col. Jack O'Neil  [author] 20 Dec, 2024 @ 3:54am 
Thank you Dante
iDon'tSpeakRussian! 19 Dec, 2024 @ 3:32pm 
Feel free to dm me on discord should you need some help. I am not very active on discord lately but I'll help if I can :)
Dante 19 Dec, 2024 @ 2:31pm 
@iDon'tSpeakRussian! Already in the process of updating the mod for patch 6.0. Orc keys were easy enough but I want to spend some time to see if I can get the chariots up and running (including the new characters from 6.0). When I am done I will pop a link here.
iDon'tSpeakRussian! 19 Dec, 2024 @ 1:25am 
Crash can be fixed by just altering land_units_tables entries, updating table too.

But as to properly update/add characters you need to create new entries for new stuff added by CA in patch+alter animations for their "skeletons"(tricky part)
bnw82002 18 Dec, 2024 @ 10:01am 
The update to make this work isn't hard (just need to fix two orc rows) but I think adding in new characters and all that good stuff is beyond my ability to do. I wonder if Dante would pick this up since their skill is way above mine.
iDon'tSpeakRussian! 17 Dec, 2024 @ 7:32am 
If you have at least some basic modding knowledge and preferably at least saw how animpack looks or even better worked with it you can DM me on either @DaModdingDen or @Nexusmods.
I am willing to pass on what I know about animations and the way this mod works.
Due to the fact I've retired from modding I wont be updating any or our mods anymore.

I am there under the same name.
iDon'tSpeakRussian! 17 Dec, 2024 @ 7:17am 
Try asking Dante if he's interested. He's one of the boys cooking battlemage patches so he knows a thing or two :)

Or spam Original Author GLF :D
=[NK]= Col. Jack O'Neil  [author] 17 Dec, 2024 @ 1:57am 
On you going then 云海沉香 😂 I'm pretty much done with modding