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With only this mod enabled, selecting multiple units where at least one has a loaded Behavior component causes the UI this mod's button appears in to mostly disappear (all vanilla and mod buttons are hidden, a tiny empty UI panel remains).
This mod works as expected when right-clicking a single unit, or when selecting multiple units (if none have Behavior components).
There is an (I think new?) button added on that panel for deleting units, but it is not present for ruins which is the main usage for this mod.
you probably already know, but it does not work on any of the 'explorable' buildings any more.
still, this does help reduce the need for the destructor item. i wish it worked on just basic items.
oh well, i look forward to an update.
Based on the supersized icon displayed, it appears to be the icon of the last item in the row of that specific building. {Multiple buildings with different materials will get different supersized icons.} Seems to do it only with buildings that have item producing units in it {fabricator, assembler}. Does not do it if multiple storage units are selected only.
I can get you a screenshot if you need.