Total War: WARHAMMER III

Total War: WARHAMMER III

2,197 ratings
Waka's Campaign Land Battles (WCLB) Map Pack
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maps
Tags: mod
File Size
Posted
Updated
4.607 GB
3 Sep, 2023 @ 6:07pm
6 Sep @ 6:26am
29 Change Notes ( view )

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Waka's Campaign Land Battles (WCLB) Map Pack

Description
WELCOME!
Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead.

COMPATIBILITY
This mod does not replace any CA-created maps, it only adds to existing map pools to create more variety and add some unique locations to fight your battles. Since there is no scripting and very few database edits, this mod should be compatible with just about anything including lighting mods, map packs, and campaign mods.

Here are a few specific ones that it is compatible with just because people asking about them:
Compatible with IE Expanded (some new regions may generate with only vanilla maps tho)
Compatible with Old World (some new regions may generate with only vanilla maps tho)
Compatible with Ultimate Lighting (actually I recommend playing with this on just because it looks cool imo)
Compatible with SFO
Compatible with Radious
Compatible with Restore Bridge Battles
Works in multiplayer

CURRENT MAP LIST
https://docs.google.com/spreadsheets/d/1NCb_yIbLbM7fZFPmu7A41W2YbJcWLmvA_-G1k6VWLsI/edit?usp=sharing

FAQ
How do I report a bug or give feedback about specific map(s)?
Open up a discussion using the discussions tab on this page. Don't use the general comments below for substantial feedback or bug discussions as it's impossible to keep track of.

Where are the maps?
If you are unsure if the mod is working, you can test it by starting a campaign as queek. Then go to the southlands and pick a fight with Settra while in the underway stance. The following underway battle should be guaranteed to be a custom map.
They are also in the "skirmish vs AI" screen if you just want to take a look at them outside campaign

SUPPORT
This is the part where I shamelessly ask you to please follow, like, and/or award this mod. In addition, you may donate to support my efforts at the link below.

I would like to say thanks to everyone who donated so far. With it, I was able to acquire a pro copy of Quadspinner Gaea, which I am using to help make maps.
[www.paypal.com]
Popular Discussions View All (5)
8
2
17 Nov @ 1:06pm
Map Ideas
WakaWaka3000
1
16 Feb @ 5:44pm
Great ocean battle south of Estalia land causes a crash
GenezisO
1
13 Dec, 2024 @ 6:23pm
'Underwater' map seems quite blurry
Dirigible
480 Comments
Mr_Dimento 4 hours ago 
Good work. This is my favorite mod now. I use this in all my campaigns. I really love the 100+ maps thematic design and unique terrain. I would like to see a little less buildings but other than that its awesome. Just make sure that the base maps can be picked instead sometimes I can't tell if Its a CA map or this mod map, and thats how you know its good design. Good work developer.
Tottisimo 15 Nov @ 11:13pm 
Tried this mod and found that maps are too big for not much reason. Spend 2/3 of the battle running towards the enemy. Maybe good for multiplayer but vs AI it's just a time wasting because they are simply way too big.
sarumanthecursed 13 Nov @ 4:48pm 
Tor Anlec (Nagaryth) got a lush green map, which is a bit strange considering it’s a wasteland on the campaign
WakaWaka3000  [author] 5 Nov @ 3:52pm 
If you keep fighting for the same settlements over and over, then the maps don't change. Thats just how the base game works. However, if you see this across an entire section of the world then thats on me.
StormOfFire 3 Nov @ 4:03pm 
I keep getting the same few maps, especially when taking settlements. I haven't even seen half of the added maps in a campaign. is there a way to fix this? would another mod be messing with the chances of seeing them?
Krinitz 3 Nov @ 4:35am 
Have y'all also considered reading the mod description where it says to open up a discussion topic for bugs and NOT to use general comments?
Cobra_Kaii 27 Sep @ 12:38pm 
Have you all considered that the reason why you are on the opposite side of a Black Ark is because you we're all in a conga line and it ended with you all on the other side
23 Sep @ 5:09pm 
Save game compatible?:cozyprodman:
chybrette 13 Sep @ 4:11pm 
Indeed, I saw someone else on reddit say the same about WH2 :/
Dragon32 13 Sep @ 8:38am 
They did actually fix that for WH2 but, I guess, the branch that became WH3 was created before that version.