Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









Think I have to give up on this mod, already messed up multiple playthroughs and I don't have the patience to keep trying anymore.
I set difficulty to the hardest with all the handicaps (less money less bullets less everything), along with 1.25x enemies. Ever dollar counts. I've completed the game vanilla mode but this is tough, constantly outnumbered by fully equipped enemies with insane marksmanship skills (crit hits even when hunkered down behind full cover).
With this GC Militia mod, it drains my even fewer resources since militia has daily wages. I'm constantly running out of money and having to restart due to making wrong early hiring decisions. Which is super frustrating after coming out of any incredibly difficult battle with multiple wounds that require treatment (since Heavy Wounds difficult stacks up multiple handicaps).
Is there an option to DISMISS the militia? Especially deadweight ones with really bad RNG stats.
I can't see any options, as soon as they are on the ground...
I'm likely to poke me head around your mod and that one to see if maybe I can figure out the "why", but was wondering if you had a chance to look into yourself at point and if you'd be willing to do so to find some compatibility between the two?
If I find anything I'll post here about it.