Don't Starve Together

Don't Starve Together

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Extra Equip Slots Clean [Doom] 3.6.5a
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3.046 MB
26 Aug, 2023 @ 11:34am
13 Jul @ 7:14am
60 Change Notes ( view )

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Extra Equip Slots Clean [Doom] 3.6.5a

Description
Dedicated additional Equip Slots for an Amulet, an Armor and a Backpack.
Also allows you to add up to 10 or remove up to 15 inventory slots.
Rendering can be turned off, Rendering Priority is Body>Armor>Amulet>Backpack.
Should be compatible with most mods and updates.
You can get or remove up to 10 Inventory slots, and toggle each equipment slot individually (Amulet, Armor, Backpack).
The Icon is from the original mod.

3.6.5 - Added an experimental setting to fix a compatibility
       issue between this mod and "Beefalo Status Bar".
       Thank you to @Zul for providing the code.
3.6.4 - Updated inventory_classified to the version from 05.07.2025,
       to fix crashes and add missing functions.
       Thank you to @Bartosz Sztybor for providing a temporary fix.
3.6.3 - Updated inventory_classified to the version from 14.06.2025,
       to fix crashes and add missing functions.
3.6.2 - VSCode (or I) didn't save the file.
3.6.1 - Mitigation for the mod '[大狐狸][Millennium Fox][WhaRang]' to fix
       crashes when 'Extra armor slot BUT FOR HATS!' is enabled.
       Also changed the icon of the body slot.
3.6.0 - Increased range of settings to which the number of inventory slots
       can now be changed to, which is now from -15 to 10.
       Also added a new section called "ITEM RULES" here you can choose which
       (more strict) rules you want items to follow, for example:
       - Prioritize Armor over backpack for slot selection
       - Only make items count as backpacks if they cannot go into other inventories.
       Also fixed a crash which could happen if you give a merm a fish.
       Also fixed merm behavior if armored hat slot is enabled.
       Also improved/added support for armored hats for merms and bunnymen.
3.5.0 - Changed name of the amulet slot variable to NECK for better compatibility.
3.4.1 - Added a patch for the Terraprisma mod due to request.
3.4.0 - Added a patch for the Hikawa Kyouka mod due to request.
3.3.0 - Added a setting to choose where the Horizon Expandinator goes.
3.2.0 - Added a setting to choose where items with armor and
       inventory go, doesn't work with integrated backpack layout,
       could break some controls. Does not work with
       integrated backpack. Reordered and categorized settings.
3.1.0 - Added a setting to resize the background of the item bar
       to fit more equip slots added by other mods.
3.0.3 - Updated inventory_classified to the version from 09.08.2024,
       fixed the Charged Elding Spear disappering, if it was equipped
       in the hand slot and you switched worlds.
       This was fixed by overriding the Equip function of
       the inventory component directly, this might also fix other things.
3.0.2 - Fixed crash when equipping both Slurtle Armors
       at the same time.
       Fixed an issue with Merms not accepting and wearing hats.
       Changed evaluation order, to make armored items, which
       also have an inventory, an armor instead of a backpack.
3.0.1 - Fixed a bug which caused armor to reset to their old slot when repaired.
3.0.0 - New code for hats, which should offer better compatibility.



This mod has been rewritten from scratch, to be more compatible with other mods,
easier to maintain and to be more stable. It should be compatible with most mods,
but if you encounter any issues, please let me know. If you have any suggestions,
feel free to tell me.

This mod works DIFFERENTLY to the original Extra Equip Slots mod,
so it is not automatically compatible by mods which are compatible with the original mod.


How to make your mod compatible with this mod:

Slots: TBD as I might rename them

More TBD

Known issues, getting fixed at some point in that rough order:
- Positioning of the compass overlay is incorrect, if some slots are disabled
  or inventory slots are added. (Maybe fixed?)
- The integrated backpack arrow doesn't start at the correct slot.

List of things which will get fixed/added in the next round of maintenance/fixes:
  @Verthiss
    Support for uncompromising mode
  - Will either add them to a list or rewrite the slot names of this mod
  @冰冰羊
    Fixing dubloons being dropped twice as often from the bootybag
  - Will fix, once I figure out why it happens in the first place

Possible features which might get added in the future:
  @Karo
    I wish this mod existed for regular dont starve
  @QOMRADEQUEER
    Option to make armour and backpacks share one slot.
  @Cheryl
    Always show backpack setting for showing backpack in addition to other stuff.
  @DoomOfMax
    An icon for the compass slot if one is provided with permission to use.
    An icon for the body slot if one is provided with permission to use.
469 Comments
DoomOfMax  [author] 9 Aug @ 9:21am 
@GoatHead thank you, I really appreciate all the positive feedback and constructive criticism from everyone :)
GoatHead 8 Aug @ 3:59pm 
@DoomOfMax Thanks for considering it! 'preciate all the work you've been doing so far, as, again, this is probably the best interpretation out of all of the others based off compatibility alone.
DoomOfMax  [author] 8 Aug @ 1:26pm 
@GoatHead this is something I plan to look into when I have more time, the main goals of this mod are compatibility and maintainability, so as long as I can "piggyback" on the game code instead of overriding it, I’ll try to add it
GoatHead 8 Aug @ 11:46am 
Hey, so, there was another mod of this type that actually made it so that if you were wearing like, a chest armor and a backpack at the same time, they would actually render on your character at the same time. Do you know how hard it would be to do that? I just really liked how that look, but the rest of the mod was objectively worse than yours, sooo. Thank you in advance, no matter the answer!
DoomOfMax  [author] 24 Jul @ 7:18am 
@Zul happy to hear that, no worries :)
Zul 23 Jul @ 9:42pm 
@DoomOfMax Now, it's perfect. Thanks a lot.
DoomOfMax  [author] 13 Jul @ 8:12am 
@EldVarg try changing the setting "Resize item bar, fitting more equip slots" under "RENDERING" to make the background image longer
EldVarg 13 Jul @ 7:37am 
This mod combined with Shoetime and any of the HUD mods make the bar too short.

Don't know which mod that should fix this.
DoomOfMax  [author] 13 Jul @ 7:11am 
@Zul damn yeah you are correct I totally forgot that lol
Zul 13 Jul @ 6:38am 
Thanks for the quick reply, DoomOfMax. I think the following line was missing:

Setting.mod_beefalo_status_bar = GetModConfigData("mod_beefalo_status_bar") or false