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"CREATURE OF STEEL!"
"CHILD OF MAN" 🗣🔥🔥
Firstly, you say "Make it so you can hustle to change weapons". You already can.
Secondly you say "Make it so you can slide towards the enemy". You already can, just not while dashing away from them.
As for "Make it easier to use rockets and lazer (I assume you mean Railgun" I made each variant a super for one of the three weapons to help with the absurd "bunch of buttons" character that the issue already has.
As for the movement stuff, Slamming already preserves momentum going into a jump or slide and bhopping doesn't exist in Ultrakill. A lot of the other movement tech doesn't really have much use or place in Ultrakill, like Slam Storage against a wall, so it's not really worth the dev time for me as a solo person making all of this to add really niche stuff that won't get used.
As for the prediction error, I'll take a look