Space Engineers

Space Engineers

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More Encounters - V10
   
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Type: Mod
Tags: NoScripts
File Size
Posted
Updated
591.948 MB
12 Aug, 2023 @ 3:38pm
15 Nov, 2023 @ 2:30pm
16 Change Notes ( view )

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More Encounters - V10

Description
This Mod Will Add other mods as needed and will show up in your mods list in the next Few days
Ai Enabled and Water mod maybe more please unsub if you do not want them. i will as always do a cut down version later but do not want to update two test mods at that same time.

More Encounter 10 Discovery Test

***Features***

*Cargo ships Air and Space and low gravty Traffic to plunder
*Space,Atmo, and low Gravity NPC Battles Vs other NPC's in The background

*More Space Encounters with bases trading JunkYard,shipyards With repaires or buy and selling of ships.
*More Encounters with more Asteroid bases Built in. and more Custom Asteroids.
*More Planet Encounter with trade Safe Zones while Keep Bases with out safe Zones too.
*Water Encounters from trade Ships to bases and Even Icebergs Encounters And under water wrecks.
*Hill side and under ground bases.
*Flying Atmo trade ships that stop mid air for trading or Repair of your ship.
*Encounters with Inhibitor Points to Collect.
*Suit Upgrades For players and to spend points.
*Trading system for distance Cargo trading buy cheap and sell high. items are cheaper the more your travel out in to space away from the Centre.

*A Moon for Rovers based Encounters moon Called ColdVoid4 will spawn randomly and remove it self once
two hours are up. Also you can place one in admin if you want to keep it all the time. Why a Planet for Rovers Well Rovers are hard to work well as NPCs , even that you see rover on other planets on Coldvoid4 is a flat and Barren place for Good Rover Battles with NPC with out all the voxels problems and Limits.

This Mod is based on Reputation With Factions hon how they will treat you.
Better Reputation will Spawn Better Trader Stations with more options and cheaper items and ships to Buy.

Player funded Faction Mercenary's you do not join this faction but have to become friendly with them by
Reputation and by buying from them Stores of shipyards will help them fund ships and bases on earth mars and Aliens.



Current Hardness: I Don't Fancy ya Chance's Mate. And i mean it this time
Recommended not Starting on Planets as Pirates Have Control of EarthLike Mares and Alien and you will be out matched in your little Drop pod
if you want to start on planets i recommend a Respawnship pack from the workshop with weapons.

your will need to Conquer Earth Mars or Alien to be able to settle there and have other factions Spawn

Space Encounters Will be a free for all and a hard place to live and harder as you venture out in To space.

This will work with other Worlds and Keens Default Worlds But For Best Results for the mod Use

Empty World Start Or Solar systems

If you not using Planets this mod have Encounters for space too.

Turn or make sure Economy Off On First Set up And turn back on later for best results

updates to come.

15/11/23
Zone updates for Earth, Mars and Alien
Merc Zones on Earth Mars and Alien can be taken down by Destroying the Remote Control "not Removed by admins"
On the Main Hq Base they spawn on Earth, Mars and Alien. by destroying the Remote control turns the zone off ,, removing with admins will leave the Zone active and will not spawn other factions. only Mercs will Spawn while Zones are active.

Any problem try typing this in chat
/MES.Debug.ClearUniqueEncounters
/MES.Debug.ClearStaticEncounters
/MES.Debug.ResetZones
and reload the world and if still no luck
type in to chat
/MES.Info.GetDiagnostics
and copy the info in to notepad and send to me on discord etg.


New Faction Mercenary's "MERC"

Cost of spawn will be charged to the faction and the cost of loss of a ship or station
by default this faction is Hostile but you can make friends with them and trade with them and they target other factions or players who are hostile to them you can buy from there stores to fund them money to keep then around.
or you can go to war with them and stop them spawning in space or planets but hunting them down and they run out of money to spawn unless other player fund them.



To list. Add stuff to the to do list.
this is more for testing on servers Right now
so use at you own risk.

More Encounter "V10" Discovery Edition MES and AiEnabled And Water Mod testing

New Rouge Moons Spawn in Space. Will These Will Be Temporary Moons that Spawn and Despawn Once a few hours have past, Bigger Planets Will Spawn Once you reached a Radius Away from The Centre these have lots of Rare Ores to Mine but Pirate are Near by

New Voxel Islands for water mod added 19/12/2022

Wrecks Loots Will upset SEMS Factions as this is not ok by them. SEMS protect Wrecks and they resting place.

New Planet for Junker will spawn when at Max Rep for Junker and Lots of Loot,Wrecks can be found.

This can be added to a blacklist for spawn for ModularEncountersSystems. in the ConfigRandomEncounters.xml in your Save folder for the world in a folder called Storage.

<SpawnTypeBlacklist>
<string>[Planet]-DevilsLake</string>
<string>AddAnotherSpawnGroupIdHere</string>
</SpawnTypeBlacklist>


You Can buy And Sell ship from some Factions
Junker faction Buy and sell ships
Other sell and repair.




**This Adds the Following Factions*

53 Comments
TK_Over50 9 Nov @ 2:59am 
What are the suit modifications, as it was not in the description?
Vivid_night 29 Sep @ 4:27am 
Lastly is there a way to give the factions infinite money so you don’t have to trade with them for them to spawn in ships? TY
Vivid_night 29 Sep @ 4:18am 
As of now the encounters mods are quite unreliable and will probably crash as what I and others have experienced and the devs don’t seem to show much interest in fixing the modular encounters mods so until either they get fixed or someone reposts a fixed version this will almost always have problems.
Toad of Totenwald 23 Jul @ 4:14pm 
Is there anyway to tone the down the amount of attacks?
Mr. Meat 30 Jun @ 12:06am 
very cool mod, but planet creature spawns seem to be broken with this mod loaded. not sure why
andrewleehoughton 14 Jun @ 10:17am 
after the id of the plaents this mod will spwan in is it all the devil and void ones or others as neeed to remove them from star system gen thanks
Dots 6 Jun @ 10:13pm 
is v10 the latest version of this mod or will there be more versions?
thepawnow 4 Apr @ 1:35pm 
I Started Recoding it back to the way it was before Alot of the ISL an SEMS was taking out im readding it to make it fun again
thepawnow 3 Apr @ 10:01pm 
Ive been adding ships to your mod updated ones for my offline use
BeerKegBob 27 Feb @ 3:55pm 
This was a really cool mod but it stopped working for me for some reason