Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is no gameplay for me without it!
I enjoy your mod so much that I made it mandatory for my own mod!
Really man, yout mod is simple yet very effective in adding more complexity to the strategy without being pedantic/overcomplicating
Wonderful mod!
=D
You will barely go beyond the "Shot at" stage with vanilla settings even with a full squad doing full auto on a foo.
@ permanent666 : I would like to report that groin shots don't do anything with this mod. In vanilla they apply the Suppressed status which is a -4 AP until next turn. With this mod it looks like it counts as a regular shot.
Using Pinned Down alone, the effect does not seem to trigger at all but I have not tested that deeply. I thought even pistol shots were supposed to apply the first level.