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Some of these scripts are edited by both mods and looking at the code they are indeed different, so they are bound to conflict in some way or another.
I'm glad you made it work but I strongly discourage to use both mods, note that it's probably working because the last scripts to load are less problematic to the other mod than the ones from the other mod.
The problem is that the mods are indipendent between each other so theoretically every time you launch the game the load order between the two can change.
I don't have a lot of time but I think I can take a look at it, not sure when though, I hope it's not urgent for you.
While I take my time a little tip: I saw bl3healthbars has a lot of "nested" dependecies so maybe the incompatibility it's with one of those