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- cars freeze up if there's an open garage door (unless it was closed when the car turned on?)
- they randomly decide they can't move back to the spot they were just in; all kinds of pathfinding issues even on wide open concrete
- when caravaning, you have to remember to reselect each vehicle to reassign it with passengers (or they won't ever depart & refuse to get in), which is frequent bc garage doors
- but when you retry it keeps previous passengers and assign them to walk alongside the caravan, negating the whole point of driving
- unlike regular caravans, the pawns can't/won't load forbidden items or clothing from an outfit stand, which blocks everything
- costs are annoyingly convoluted
I have to fight the game just to get a car to turn on and pull in/out of a parking space. I regret slaughtering all my dromedaries, but look forward to how this mod improves in the future!
Aside from that, does anyone else have the problem of vehicles being unable to pass through open (!) garage doors?
You just have to form a caravan now and there is a vehicles tab where you choose what vehicles you wish to bring.
Oh, you're a state alright. Just not a SUPER one!
"Oh, yeah? What's the difference?"
(Guns N Roses' "Welcome to the Jungle" playing faintly)
TRANSPORTATION!!!!!!!!!!!!!
https://orionfive.github.io/rw-log-check/?log=https%3A%2F%2Fgist.github.com%2FHugsLibRecordKeeper%2Fd69913acdd6d763e6582a9318c7e7cf7