Barotrauma

Barotrauma

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Reclaimator
   
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File Size
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1.101 MB
7 Jul, 2023 @ 4:32pm
29 Sep @ 12:58am
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Reclaimator

In 2 collections by Iron_Phildo69
BGN's Modlist of Daring and Death
23 items
BGN's much more mellow pack
18 items
Description
A Campaign sub with challange and upgradability in mind!

Designed for long haul cargo and salvaging in the Hydrothermal wastes, the Reclaimator is a ship with many strengths and weaknesses. Best described as a ship you grow to love it has many features for every class to make this cold metal coffin feel like home!

Features:

* Full Fab for Medical and Engineering
* A Drone for carrying loot/salvage from wreaks and ruins.
* A Shuttle for getting into and out of cave missions or wreaks.
* A massively powerful if tempermental Reactor.
* Twin engines for maximum thrust.
* A full surgry and research suite.
* Massive amounts of cargo space.
* Lots of room for impovement with wiring to keep engineers entertained!
* A full bar with working vending machine.

Based on classes this sub is great for:

* Captains - Ever wanted to feel the weight of a sub as you navigate? This sub is large and has the engines and power to match along with 4 ballast tanks.

* Security - While the Reclaimator doesn't pack large weapon mounts it does pack military grade Chainguns which are a versatile weapon in it's own right. With Storage containers being outlawed by the European Coalition in the coming weeks this sub comes complimentary with two secure weapon crates that only the Captain and security can open. This is in addition to the steel locker and two secure weapon lockers for your weapon storage needs.

* Medical - What's there not to love? Medical has a full crafting suite with a Deconstructor. The more scientifically minded Doctor can also make full use of the Research wing for genetic material. For the Surgeons they too will love the quite dedicated surgery room with theatre window so people can stay out of medical. Comes with it's own crate storage for excess materials.

* Electrical Engineer - You like big reactors and cannot lie. We got you covered with a full scale station reactor included in the middle of the ship for safety reasons (for the reactor, not your crew). This bad boy can output soo much power (15000 to be exact) that you will have no trouble powering any wreaks or the drones attached to the sub again. Your computer in reactor control comes with a complimentary electrical view panel, be sure to check it out!

* Mechanic - This beast of a sub needs a dedicated individual such as yourself to ensure it operates well. On top of excellent status monitors this ship offers a full Fabrication and Deconstruction suite seperate from Medical and an integrated Item finder status panel. You also have plenty of storage (96 crates or so) to store all the salvage you pick up. You also have a dedicated shuttle to carry you to and from wreaks along with a drone that can carry crates and ammo boxes.

* Assistant - This sub has the tech, it has the systems, it needs you! All the features of this sub requires poeple like the humble assistant to step up and assist in running shuttles/drones, processing material or even humble organising. This isn't a sub for a small crew so we need you!

* Botanist (Botanophobia) - For the more plant orientaged individual there is a full Hydroponics deck dedicated to growing what you need for those long missions away from home. It is positioned right behind the armored front ram to ensure your plants remain relatively safe. https://steamproxy.com/sharedfiles/filedetails/?id=2972500944

* Clown (Clown-O-Trauma) - Followers of the Honkmother will enjoy the small bilge room, perfect for making a temple of the honk to enlighten others to the path of the bikehorn. The circular natural of the access passages means you can skedaddle from security quickly as well. https://steamproxy.com/sharedfiles/filedetails/?id=2861491326