Slay the Spire

Slay the Spire

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[BETA.v0.9] Slay the Aberration Mod
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9.465 MB
15 Jun, 2023 @ 2:46am
3 Aug @ 10:53pm
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[BETA.v0.9] Slay the Aberration Mod

Description
Full Support for : Chinese, English.
完全支持中文、英文
A large-scale, extensible mod independently developed by purcolin.
Currently in beta testing. Bug reports are welcome, and interested developers are encouraged to contribute new aberrations or ideas.
Existing aberrations: See mod showcase images.

MOD Introduction
The Plague—an immense cataclysm—shaped today’s Spire. The resurrected traveler, stripped of memory, repeatedly drives their blade into the Heart, eventually awakening the "Dao"—a twisted force that has lingered for millennia around the Spire. Those aberrant beings seem to call it “The Void.”
    []The Aberrated Spire After selecting a character, the Void will select three random aberrations to infect the first three Acts (click the relic [Injector] to view the aberrations for this run). Some map nodes are replaced with “Aberration Monsters” whose powers are influenced by the current aberration. The boss of each infected Act gains an additional enhancement.[]Harnessing Aberration Power Start the run with the [Injector] and [Aberration Gene] relics. After defeating regular Aberration Monsters, you can consume one injector to infuse a card with the corresponding aberration's enhancement. Start with 2 injectors; defeating a boss grants 1 more. Defeating an aberrated boss grants the related gene, whose effects are displayed on the [Aberration Gene] relic.[]The Void-Blessed Heart After defeating the Act 3 boss, if injectors remain, you can exchange them one-to-one for missing key fragments. The Spire’s Heart is blessed by the Void and gains different buffs based on how many genes you possess.[]Modular Design Like "Packmaster," this mod supports user-made aberration packs. Developers or players can contribute designs and code.


Known Bugs

“Devour” mechanic may cause incorrect interactions with some monsters

Planned for Full Release

1. Narrative content

2. Twelve aberrations total; remaining icons/art pending

3. Balance testing for elite aberrations

4. General gameplay and flow tuning

5. In-game Aberration Encyclopedia


Future Plans
1. Three aberrations remain for the full version. Updates will depend on academic workload (currently a PhD student, so updates may pause at any moment)

2. Add gameplay-impacting settings: control which Acts get aberrations, enable injector cost, firecamp injector mode, adjust aberration generation rate, enable elite aberrations for challenge modes

3. Add tutorial/hint for first-time players about the increased difficulty

GITHUB[github.com]
Contact: [email protected]
Beta Testing QQ Group (for ideas/suggestions): 853770219
Popular Discussions View All (1)
3
4 Aug @ 3:51am
bug反馈区
purcolin
29 Comments
落叶不归 4 hours ago 
已然王朝!
Hibiki 20 Aug @ 6:52pm 
这个mod从以前的第一阶段全员荆棘、海嗣劝退器,变成了现在的“爽局制造机”了。很多超大杯的畸变甚至都几乎不需要卡牌注入,只需要打赢boss拿到基因转化后就可以脑袋放空了,就算是40洞下都不带怕的。寒裔有冰球,注入后高伤aoe一卡全场0攻;虫群boss效果还是比较evp的,但注入后双发也是夸张;深渊力、敏、集中叠加机;荆棘用非攻击卡组叠个几百层完全不在话下;海嗣和生翼高伤补点;石魔直接开局100+护盾加固有壁垒。除了嗜咒之外感觉已经没几个优劣都明显的畸变了,现在还能禁用畸变,目光呆滞真王朝了:uritona:
purcolin  [author] 3 Aug @ 8:14pm 
家人们回复里提到的问题基本都修掉了,欢迎体验新版本,与其他mod的兼容目前的精力实在顾不上,因为本mod改了比较多的底层代码,所以与其他比较大型的mod兼容很麻烦
SKYBLUEGREEN 27 Apr @ 3:51am 
作者作者,这个mod能和崩坠,replay the spire兼容吗
Hibiki 28 Dec, 2024 @ 12:01am 
荆棘畸变写了消耗但是没有触发消耗:expression1:
再看最后一眼 12 Nov, 2023 @ 8:23am 
另外boss被打分裂小怪的能力,分裂了满屏幕的怪,因为我的角色有自动打出的攻击卡牌,导致140多盾加130多血直接被反伤打死了,这也太逆天了
再看最后一眼 12 Nov, 2023 @ 8:20am 
为什么你的虫群基因还是锁血,不管这么回血,新的战斗必定锁血到39/154
FancySir 12 Oct, 2023 @ 11:06pm 
Bugged mob fight where it turns other mobs into maggots, this fight doesn't end after killing all.
水默ya 9 Oct, 2023 @ 8:10am 
虫群畸变老头崩溃了(悲)
然后就是,电离是不是太强了,轻松无限(
dddddd 14 Sep, 2023 @ 5:47pm 
反伤畸变不是说反弹攻击伤害吗怎么什么伤害都能反