tModLoader
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Music Display
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Mod Features: Utilities, library
Mod Side: Client
tModLoader Version: 1.4.3, 1.4.4
Langue: Anglais
Taille du fichier
Publié le
Mis à jour le
139.805 KB
6 juin 2023 à 20h40
16 janv. à 9h49
11 notes de changement ( voir )

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Music Display

Description
--- Music Display ---
for tModLoader 1.4.3 and 1.4.4
by GabeHasWon

A simple mod that shows the currently playing music on-screen when the music changes.
This has support for all vanilla tracks, alongside support for other mods to add in their own.
Enjoy!

- Socials -
Twitter: https://twitter.com/GabeHasWon
YouTube: https://www.youtube.com/@gabehaswon
Patreon: https://www.patreon.com/gabehaswon
Please consider supporting! It helps a lot! Either way, thanks for playing!

-- Compatibility --

If you're a mod developer and want to add compatibility, or a player and want to ask for compatibility, read this:
https://github.com/GabeHasWon/MusicDisplay/blob/master/README.md

Contributors: Angeltrisi (display condition)
Thanks for your contribution!
tModLoader MusicDisplay a écrit :
Developed By GabeHasWon
86 commentaires
GabeHasWon  [créateur] 1 févr. à 10h50 
"Invalid" means the music isn't registered. Most mods will have this, it's not an issue.
Madalovin 1 févr. à 10h47 
I suspected the Hud because- it effects the Hud directly. :shrug:
The Distant Memories has some music tracks that read invalid so guessed maybe it was a conflict with either, if not then I've little clue. ^^;
GabeHasWon  [créateur] 31 janv. à 14h50 
Distant Memories doesn't use Music Display at all, so it's not that mod.
GabeHasWon  [créateur] 31 janv. à 14h22 
I'd be confused if Dynamic Hud added a music track and its display listing...contacted the Distant Memories dev to see if he has any insight.
Madalovin 31 janv. à 14h12 
I imagine the problem could be either Final Fantasy - Distant Memories (Alpha) or Dynamic HUD though none of these three mods have updated when this problem had suddenly occurred, which leaves me and 'em scratching our heads.

[14:29:23.878] [Main Thread/WARN] [tML]: Silently Caught Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at MusicDisplay.DisplayDrawing.DrawMusicDisplay(Single delta, Single& alpha, MusicText text)
at MusicDisplay.DisplaySystem.<ModifyInterfaceLayers>b__8_1()
at Terraria.UI.LegacyGameInterfaceLayer.DrawSelf()
at Terraria.UI.GameInterfaceLayer.Draw()
at DMD<System.Void Terraria.Main:DrawInterface(Microsoft.Xna.Framework.GameTime)>(Main this, GameTime gameTime)
at Hook<System.Void
GabeHasWon  [créateur] 31 janv. à 12h21 
What errors did you get in the logs? It's unlikely this mod itself did it, and rather another mod using it incorrectly.
Madalovin 30 janv. à 23h42 
Had trouble where this mod was hiding my UI almost entirely (Buffs were visible), don't know how I can troubleshoot to find out why as it wasn't a problem last play session. Exceptions in the log pointed to here and disabling this mod fixed the problem though.
R4skall 17 janv. à 12h58 
successfully loaded when i turned this mod off
R4skall 17 janv. à 12h57 
for some reason this mod makes tmodloader think the spooky mod is out of date when used together
ThatGuyRyu 1 janv. à 15h54 
Bing chilling
:steamhappy::steamhappy: